The COVID-19 pandemic is causing turmoil in the health aspect and spread to the economic sector where most of the economic activity has stopped to prevent the spread of COVID-19. Businesses will be disrupted, including business actors who will experience difficulties and even bankruptcy. The small business sector is most affected by the outbreak of COVID-19 due to the absence of outside activities by most of the community. This research aimed to identify business optimism during the COVID-19 pandemic in Indonesia. Cross-sectional designed research with non Probability Sampling using the survey method by distributing online questionnaires (Google Form). The analysis data using SPSS software. The research results stated that the respondents believe that the business they did during the COVID-19 pandemic can still run well, business after the end of the COVID-19 pandemic will be even better. This research is expected to reference future research regarding the business forecast for business actor behavior, business improvement strategies, and other business-related research during the pandemic.
The purpose of this study is to determine whether there is a significant influence on the brand image on purchasing decisions on Pizza Lippo Karawaci Utara from Domino and to determine the effect of these two variables. The research method used in this research is quantitative descriptive with survey techniques. The sampling technique used in this study used a simple random sampling technique with a sample size of 97 respondents. Data analysis using statistical methods with SPSS version 24 for windows with the methods of validity, reliability, normality, coordination coefficient, coefficient of determination, linear regression equations, and hypothesis testing. The results of data analysis showed a regression equation Y = 13,951 + 0.802X, with a value of the consideration coefficient of 0.688 which means that the brand image variable with a purchasing decision has a strong relationship. Hypothesis test results obtained t value greater than t table (9.239> 1.98525) with a significant 0.000. The contribution of brand image influence on purchasing decisions amounted to 47.3% (R square = 0.473), and the remaining 52.7% is needed by other variables besides related variables, such as customer loyalty, service quality, and others. Thus it can be concluded that the brand image is positive and significant towards purchasing decisions. Abstrak Tujuan Penelitian ini adalah untuk mengetahui pengaruh brand image terhadap keputusan pembelian pada Domino’s Pizza Lippo Karawaci Utara dan untuk mengetahui besarnya pengaruh kedua variable tersebut. Penelitian ini menggunakan metode deskriptif kuantitatif dengan teknik survey. Teknik pengambilan sampel menggunakan teknik simple random sampling dengan jumlah sampel sebanyak 97 responden. Analisis data menggunakan alat bantu statistik dengan program SPSS versi 24 for windows dengan metode analisis uji validitas, reliabilitas, normalitas, koefisien korelasi, koefisien determinasi, persamaan regresi linier, dan uji hipotesis. Hasil analisis data menunjukan persamaan regresi Y=13,951+0,802X, dengan nilai koefisien korelasi sebesar 0,688 yang artinya variable brand image dengan keputusan pembelian mempunyai hubungan yang kuat. Hasil analisis hipotesis (uji t) diperoleh nilai t hitung lebih besar dari t table (9,239 > 1,98525) dengan signifikan 0,000. Kontribusi pengaruh brand image terhadap keputusan pembelian adalah sebesar 47,3 % (R square=0,473), dan sisanya 52,7% dipengaruhi oleh variable lain diluar variable yang diuji, seperti loyalitas pelanggan, kualitas pelayanan, dan lain-lain. Sehingga dapat disimpulkan bahwa brand image memiliki pengaruh yang positif dan signifikan terhadap keputusan pembelian. Kata Kunci : Citra Merek, Keputusan Pembelian, Kuantitatif
The success of promoting historical tourist attractions (heritage) depends on aspects of seeing existing opportunities and foresight in targeting the target market. Providing information to tourists is now becoming something important. One form of information is by mapping tourist objects. Mapping tourist is useful for providing information to tourists about the types and locations of tourist objects. Informative tourist maps not only visualize tourist objects but also matters relating to tourist facilities and infrastructures such as accessibility, public facilities, the physical condition of the area, and other supporting information. Currently, no map contains the location or location of historical tourist attractions in Serang City so tourists know very little about existing tourism. This study aims to present objects and accessibility of historical tourism in Serang City by compiling visualizations through mapping. This research was conducted in the city of Serang, Banten, Indonesia in 2021. This research is a descriptive study using a qualitative approach. Sampling with nonprobability sampling with purposive sampling technique. Researchers made three alternative tourist maps that can be used by serang city. Suggestions for Serang City is that it is necessary to determine a historical tourism map and it is necessary to make a giant billboard of Serang's historical tourism map at two location points (Alun-alun Serang and Old Banten Area).
Coffee served in a coffee shop does not only sell the taste and type of coffee because in a coffee shop there are other attributes. Attributes of coffee shops such as location, facilities, and infrastructure, the atmosphere of the coffee shop are also thought to influence coffee consumers' preferences for visiting and consuming coffee. Consumer preferences will influence the purchasing decisions of coffee consumers. Knowing consumer preferences is one of the strengths of each coffee shop to be able to face competition in the long term. The purpose of this study is to determine consumer preferences in buying iced milk coffee and also want to find out from the preferences that exist, which preference factors are most considered by consumers in deciding to buy the product. This research is a quantitative study using descriptive methods and survey techniques. For the sampling method used in this study is the purposive sampling method. The data collection method used a questionnaire distributed to 91 respondents, which will be analyzed using the chi-square test and also multi-attribute fishbein. Attributes of consumer preferences in this study which refer to several previous studies have been determined by the author, the attributes of taste, price, brand, and packaging. Chi-square test results if X2 count > X2 table, then the null hypothesis (Ho) is rejected and the alternative hypothesis (Ha) is accepted, that with the results of X2 count all items of consumer preference attributes are greater than X2 tables, then Ho is rejected and Ha is accepted. By multiplying the confidence number (bi) and also the evaluation (ei), the consumer attitude index (Ao) is obtained, where the results can be sorted from the most considered are taste, price, packaging, and brand.
Tujuan: Penelitian ini bertujuan untuk mengeksplorasi perilaku konsumsi baik Gen Y maupun Gen Z terhadap kopi siap minum di Indonesia. Metode penelitian : Penelitian ini merupakan penelitian survey dengan metode kuantitatif. Survei dilakukan terhadap 200 responden yang menggunakan media online dengan mengirimkan kuesioner elektronik yang terdiri dari 16 pertanyaan terkait perilaku konsumsi kopi dan 6 pertanyaan demografis. Hasil dan Pembahasan : Generasi Y dan Z menyukai kopi cold brewed, lebih suka minum kopi di kedai kopi sambil bersosialisasi, membeli kopi dengan kisaran harga tertinggi Rp 20.000-29.000, sering menggunakan delivery service dengan memesan melalui aplikasi. Implikasi : sudah selayaknya pemilik kedai kopi melakukan bauran pemasaran (4P) yaitu produk, promosi, harga dan tempat (bauran distribusi) dengan mengacu pada perilaku konsumsi kopi dari mereka, sehingga keberlangsungan produk siap saji -bisnis minuman kopi bisa tercapai. Kata kunci: generasi Y dan Z, kopi siap minum, perilaku konsumsi
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