Indonesia Open-Educational Resources (IOER) need an approach to design a massive open online course (MOOC) interaction to accommodate users’ needs and suggestions. The purpose of this research is to implement customer journey as an alternative approach for developing a MOOC’s interaction design. An online questionnaire, requirement gathering, prototyping, and contextual interview were used to support this research. As a result, there are three phases of customer journey consisting of planning, learning, and completion. In addition, a MOOC interaction design prototype was produced to depict the result.
This study aims to develop a mobile application prototype for self-monitoring. Exercising self-regulated learning is considered as one of the ways that can help students achieve their learning goals. One of the key components of self-regulated learning is self-monitoring, in which students could monitor their learning process. To make students get used to monitoring skill, a web-based application called self-monitoring tool was developed. User research was carried out by evaluating the existing web-based application via an interview. Findings from the interview were analyzed and used as requirements to develop the mobile application. By taking into account usability components and design principles, an interactive prototype of a mobile self-monitoring tool was designed for both student and instructor roles.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.