All the existing image steganography methods use manually crafted features to hide binary payloads into cover images. This leads to small payload capacity and image distortion. Here we propose a convolutional neural network based encoder-decoder architecture for embedding of images as payload. To this end, we make following three major contributions: (i) we propose a deep learning based generic encoder-decoder architecture for image steganography; (ii) we introduce a new loss function that ensures joint end-toend training of encoder-decoder networks; (iii) we perform extensive empirical evaluation of proposed architecture on a range of challenging publicly available datasets (MNIST, CIFAR10, PASCAL-VOC12, ImageNet, LFW) and report state-of-the-art payload capacity at high PSNR and SSIM values.
Recent methods in stereo matching have continuously improved the accuracy using deep models. This gain, however, is attained with a high increase in computation cost, such that the network may not fit even on a moderate GPU. This issue raises problems when the model needs to be deployed on resource-limited devices. For this, we propose two light models for stereo vision with reduced complexity and without sacrificing accuracy. Depending on the dimension of cost volume, we design a 2D and a 3D model with encoder-decoders built from 2D and 3D convolutions, respectively. To this end, we leverage 2D Mo-bileNet blocks and extend them to 3D for stereo vision application. Besides, a new cost volume is proposed to boost the accuracy of the 2D model, making it performing close to 3D networks. Experiments show that the proposed 2D/3D networks effectively reduce the computational expense (27%/95% and 72%/38% fewer parameters/operations in 2D and 3D models, respectively) while upholding the accuracy. Our code is available at https://github.com/ cogsys-tuebingen/mobilestereonet.
Despite the increasing interest in wireless mesh networking, it is still unclear how well these systems will scale with increasing user density. Therefore, the aim of this paper is to position mesh network performance within the context of the importance of the mesh-to-access link rate ratio and the number of radios per mesh node when operating the mesh under relatively high traffic loads.
Deep learning based 3D stereo networks give superior performance compared to 2D networks and conventional stereo methods. However, this improvement in the performance comes at the cost of increased computational complexity, thus making these networks non-practical for the real-world applications. Specifically, these networks use 3D convolutions as a major work horse to refine and regress disparities. In this work first, we show that these 3D convolutions in stereo networks consume up to 94% of overall network operations and act as a major bottleneck. Next, we propose a set of "plug-&-run" separable convolutions to reduce the number of parameters and operations. When integrated with the existing state of the art stereo networks, these convolutions lead up to 7× reduction in number of operations and up to 3.5× reduction in parameters without compromising their performance. In fact these convolutions lead to improvement in their performance in the majority of cases 1 .
Recently, Convolutional Neural Networks (CNNs) have shown promising performance in super-resolution (SR). However, these methods operate primarily on Low Resolution (LR) inputs for memory efficiency but this limits, as we demonstrate, their ability to (i) model high frequency information; and (ii) smoothly translate from LR to High Resolution (HR) space. To this end, we propose a novel Incremental Residual Learning (IRL) framework to address these mentioned issues. In IRL, first we select a typical SR pre-trained network as a master branch. Next we sequentially train and add residual branches to the main branch, where each residual branch is learned to model accumulated residuals of all previous branches. We plug state of the art methods in IRL framework and demonstrate consistent performance improvement on public benchmark datasets to set a new state of the art for SR at only ≈ 20% increase in training time. 1
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