We recently published a study of the reconstruction of passively travelled trajectories from optic flow. Perception was prone to illusions in a number of conditions, and not always veridical in the others. Part of the illusionary reconstructed trajectories could be explained by assuming that subjects base their reconstruction on the ego-motion percept built during the stimulus' initial moments. In the current paper, we test this hypothesis using a novel paradigm: if the final reconstruction is governed by the initial percept, providing additional, extra-retinal information that modifies the initial percept should predictably alter the final reconstruction. The extra-retinal stimulus was tuned to supplement the information that was under-represented or ambiguous in the optic flow: the subjects were physically displaced or rotated at the onset of the visual stimulus. A highly asymmetric velocity profile (high acceleration, very low deceleration) was used.Subjects were required to guide an input device (in the form of a model vehicle; we measured position and orientation) along the perceived trajectory. We show for the first time that a vestibular stimulus of short duration can influence the perception of a much longer lasting visual stimulus. Perception of the ego-motion translation component in the visual stimulus was improved by a linear physical displacement: perception of the ego-motion rotation component by a physical rotation. This led to a more veridical reconstruction in some conditions, but to a less veridical reconstruction in other conditions.
A veridical percept of ego-motion is normally derived from a combination of visual, vestibular, and proprioceptive signals. A previous study showed that blindfolded subjects can accurately perceive passively travelled straight or curved trajectories provided that the orientation of the head remained constant along the trajectory. When they were turned (whole-body, head-fixed) relative to the trajectory, errors occurred. We ask whether vision allows for better path perception in that situation, to correct or complement vestibular perception. Seated, stationary subjects wore a head mounted display showing optic flow stimuli which simulated linear or curvilinear 2D trajectories over a horizontal ground plane. The observer's orientation was either fixed in space, fixed relative to the path, or changed relative to both. After presentation, subjects reproduced the perceived movement with a model vehicle, of which position and orientation were recorded. They tended to correctly perceive ego-rotation (yaw), but they perceive orientation as fixed relative to trajectory or (unlike in the vestibular study) to space. This caused trajectory misperception when body rotation was wrongly attributed to a rotation of the path. Visual perception was very similar to vestibular perception.
Human observers can detect their heading direction on a short time scale on the basis of optic flow. We investigated the visual perception and reconstruction of visually travelled two-dimensional (2-D) trajectories from optic flow, with and without a landmark. As in our previous study, seated, stationary subjects wore a head-mounted display in which optic-flow stimuli were shown that simulated various manoeuvres: linear or curvilinear 2-D trajectories over a horizontal plane, with observer orientation either fixed in space, fixed relative to the path, or changing relative to both. Afterwards, they reproduced the perceived manoeuvre with a model vehicle, whose position and orientation were recorded. Previous results had suggested that our stimuli can induce illusory percepts when translation and yaw are unyoked. We tested that hypothesis and investigated how perception of the travelled trajectory depends on the amount of yaw and the average path-relative orientation. Using a structured visual environment instead of only dots, or making available additional extra-retinal information, can improve perception of ambiguous optic-flow stimuli. We investigated the amount of necessary structuring, specifically the effect of additional visual and/or extra-retinal information provided by a single landmark in conditions where illusory percepts occur. While yaw was perceived correctly, the travelled path was less accurately perceived, but still adequately when the simulated orientation was fixed in space or relative to the trajectory. When the amount of yaw was not equal to the rotation of the path, or in the opposite direction, subjects still perceived orientation as fixed relative to the trajectory. This caused trajectory misperception because yaw was wrongly attributed to a rotation of the path: path perception is governed by the amount of yaw in the manoeuvre. Trajectory misperception also occurs when orientation is fixed relative to a curvilinear path, but not tangential to it. A single landmark could improve perception. Our results confirm and extend previous findings that, for unambiguous perception of ego-motion from optic flow, additional information is required in many cases, which can take the form of fairly minimal, visual information.
Abstract-Driving simulators are more and more used for driver evaluation and/or education. In this paper, we describe the design and the modeling aspects of a 2 DOF low cost motion platform allowing the rendering of the longitudinal and yaw movements. This prototype will be used to study various configurations of motion rendering and the impact of these variants on controllability and on simulator sickness.The whole motion platform is considered as two coupled systems that are linked mechanically. The first system consists of a motorized rail for the longitudinal movement which is mounted on top of the second system, a motorized turret allowing to rotate the platform.We present the platform mechanics and a number of experimental studies that have been carried out to obtain a characterization of the platform capabilities and frequency responses as well as to assess platform performance in a classical drive operation. First conclusions and directions of future work are presented.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.
hi@scite.ai
10624 S. Eastern Ave., Ste. A-614
Henderson, NV 89052, USA
Copyright © 2024 scite LLC. All rights reserved.
Made with 💙 for researchers
Part of the Research Solutions Family.