Badminton Tuntung Pandang Tanah Laut Sports Development Building is a place designed to meet the needs of an athlete to channel the talents and abilities possessed by individuals and groups. The high interest of the community in badminton is not comparable with the achievements that should be able to be achieved. The aim to advance the achievements of badminton in Tanah Laut can be achieved with good coaching, the available facilities are able to support the needs of athletes, as well as attractive building designs that will affect the attractiveness of the community in badminton sports thereby opening up greater opportunities for get young players in delivering regional athletes who excel. Iconic architectural approach to buildings, through the character of badminton whose elements in addition to supporting the function of building sports buildings as well as meeting the criteria of the iconic architectural concept, which has a magnificent building scale, has an attractive shape that is easily recognizable, functional and geometric, and has robustness through structural expression. So that the exterior of the building is able to convey the message of the building as a building for Badminton Tuntung Pandang Tanah Laut through the forms and design of the facade with badminton characteristics themselves. Then the building design is expected to be able to provide good facilities, attractive buildings, and be able to give birth to athletes who excel.
The increasing number of population citizens in Banjarmasin from year to year has an effect on the increasing need for educational facilities, in terms of quality and quantity. Besides the government, the private sector also provides formal education facilities. Insan Madani Integrated Islamic Junior High School Banjarmasin is one of the private schools in Banjarmasin. But the Bina Insan Madani Foundation has not provided a school building that complies with government standards. It is necessary to design Insan Madani Integrated Islamic Junior High School Banjarmasin in accordance with the standards and create an educational atmosphere that can support the learning process. The Architectural Programming method of William Pena was chosen to solve the architectural problem. The Qur’an Educative Space Concept is a design of SMPIT Insan Madani Banjarmasin which makes every room in this school a place of learning. Qur’an Educative space is applied to outer space and inner space, so students can study in every room and memorize the Qur’an well in the school
An animation studio is an animation production site. However, their products and functions are still not widely known by the public, so there are still few users of their services. The animation is not only entertainment media but also as an intermediary media that can facilitate an activity. So an attractive and interactive animation studio is needed. The solution offered is to use a simulation method that aims to make it easier for people to understand animation. Simulation is a method that shows something in a simulant form that is similar to the real situation. This method uses the Triadic Game Design approach that has three aspects, namely play, meaning, and reality. These three aspects are used as references in the animation studio.
Reading is one of the basic skills that must be mastered by everyone. However, the reading rate of people in Indonesia is very low. In fact, literacy conditions in Indonesia are now in crisis, which is also called a literacy emergency. Increasing interest in reading in the younger generation in Indonesia today is really important amidst so many technologies that are very rapidly developing. Therefore, Indonesia is currently so active at making movements to increase interest in reading. The purpose of this Community Library is to increase the reading interest of Indonesian people while providing adequate facilities for reading for the community. The design of Community Library uses architectural programming method. The process of this method is divided into two stages consisting of preparing a program that is an activity of analyzing data that led to architectural problems and designing designs that can solve problems. The digitalization of books can be used as a way to increase the children and adults interest in reading again. However, that still feels lacking, because it requires a more efficient steps that can further influence the interest in reading and attract the attention of the public to e interested in reading. One way to attract the reading interest of public to be interested in reading is to turn the library into a creative reading place. This is what underlies the thought of the Community Library. Creating a Community Library with the concept of Recreation Space is expected to help change people's view of reading which was boring to be fun. The design is a comfortable, varied, and fun reading space with complete facilities.
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