High-precision profile reconstruction is a key issue in the profile detection and visualization of aero-engine blades. A method based on adaptive step size bat algorithm (ASSBA) for blade profile reconstruction and an adaptive mesh model for visualization analysis of the key machining errors are proposed. Firstly, the original bat algorithm (BA) is improved to introduce the global stage and local search stage. Then, combined with the node layer characteristics of the blade measurement data, the ASSBA is used to fit the optimal surface. Further, the adaptive mesh is planned on the blade profile to extract various evaluation parameters. Finally, the algorithm analysis and verification are carried out based on a certain type of blade. The results show this reconstruction method can get the fitted surface more quickly and accurately than other iterative methods. Simultaneously, the visualization method and corresponding software system can intuitively visualize the blade profile error, the twist deformation error, the swept deformation error, the bending deformation error and the cross-section line profile error.
In the process of belt grinding aero-engine Blisk(Bladed Disk), the abrasive belt can easily interfere with the Blisk, which will damage the valuable Blisk. Therefore, it is indispensable and significant to study the collision detection of belt grinding the Blisk. However, the application of traditional collision detection algorithms in this complicated realistic scene is difficult to obtain satisfactory results. In order to improve the accuracy and efficiency of the collision detection of grinding the Blisk, a collision detection algorithm based on the improved octree segmentation method is proposed in this paper. Firstly, the Oriented Bounding Box (OBB) is applied to establish the collision detection model for the abrasive belt. Secondly, the traditional octree segmentation method is optimized based on the k-means clustering algorithm, and an improved octree segmentation method is presented, in addition, the flow chart of the collision detection algorithm for belt grinding of the Bliskis given. Finally, algorithm verification and experimental verification are carried out based on a certain type of the Blisk. The results suggest that compared with the traditional method, the method in this paper not only promotes the accuracy of collision detection, but also promotes the efficiency of collision detection, and meets the requirements of object collision detection in this tanglesome scene with both accuracy and speed.
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