Multi-object tracking (MOT) has been notoriously difficult to evaluate. Previous metrics overemphasize the importance of either detection or association. To address this, we present a novel MOT evaluation metric, higher order tracking accuracy (HOTA), which explicitly balances the effect of performing accurate detection, association and localization into a single unified metric for comparing trackers. HOTA decomposes into a family of sub-metrics which are able to evaluate each of five basic error types separately, which enables clear analysis of tracking performance. We evaluate the effectiveness of HOTA on the MOTChallenge benchmark, and show that it is able to capture important aspects of MOT performance not previously taken into account by established metrics. Furthermore, we show HOTA scores better align with human visual evaluation of tracking performance.
Standardized benchmarks have been crucial in pushing the performance of computer vision algorithms, especially since the advent of deep learning. Although leaderboards should not be over-claimed, they often provide the most objective measure of performance and are therefore important guides for research. We present MOTChallenge, a benchmark for single-camera Multiple Object Tracking (MOT) launched in late 2014, to collect existing and new data and create a framework for the standardized evaluation of multiple object tracking methods. The benchmark is focused on multiple people tracking, since pedestrians are by far the most studied object in the tracking community, with applications ranging from robot navigation to self-driving cars. This paper collects the first three releases of the benchmark: (i) MOT15, along with numerous state-of-the-art results that were submitted in the last years, (ii) MOT16, which contains new challenging videos, and (iii) MOT17, that extends MOT16 sequences with more precise labels and evaluates tracking performance on three different object detectors. The second and third release not only offers a significant increase in the number of labeled boxes, but also provide labels for multiple object classes beside pedestrians, as well as the level of visibility for every single object of interest. We finally provide a categorization of state-of-the-art trackers and a broad error analysis. This will help newcomers understand the related work and research trends in the MOT community, and hopefully shed some light into potential future research directions.
Standardized benchmarks have been crucial in pushing the performance of computer vision algorithms, especially since the advent of deep learning. Although leaderboards should not be over-claimed, they often provide the most objective measure of performance and are therefore important guides for research.We present MOTChallenge, a benchmark for singlecamera Multiple Object Tracking (MOT) launched in late 2014, to collect existing and new data and create a framework for the standardized evaluation of multiple object tracking methods. The benchmark is focused on multiple people tracking, since pedestrians are by far the most studied object in the tracking community, with applications ranging from robot navigation to self-driving cars. This paper collects the first three releases of the benchmark: (i) MOT15, along with numerous state-of-the-art results that were submitted in the last years, (ii) MOT16, which contains new challenging videos, and (iii) MOT17, that extends MOT16 sequences with more precise labels and evaluates track-
In this paper, we present Goal-GAN, an interpretable and end-to-end trainable model for human trajectory prediction. Inspired by human navigation, we model the task of trajectory prediction as an intuitive two-stage process: (i) goal estimation, which predicts the most likely target positions of the agent, followed by a (ii) routing module which estimates a set of plausible trajectories that route towards the estimated goal. We leverage information about the past trajectory and visual context of the scene to estimate a multi-modal probability distribution over the possible goal positions, which is used to sample a potential goal during the inference. The routing is governed by a recurrent neural network that reacts to physical constraints in the nearby surroundings and generates feasible paths that route towards the sampled goal. Our extensive experimental evaluation shows that our method establishes a new stateof-the-art on several benchmarks while being able to generate a realistic and diverse set of trajectories that conform to physical constraints.
Pedestrian trajectory prediction is challenging due to its uncertain and multimodal nature. While generative adversarial networks can learn a distribution over future trajectories, they tend to predict out-of-distribution samples when the distribution of future trajectories is a mixture of multiple, possibly disconnected modes. To address this issue, we propose a multi-generator model for pedestrian trajectory prediction. Each generator specializes in learning a distribution over trajectories routing towards one of the primary modes in the scene, while a second network learns a categorical distribution over these generators, conditioned on the dynamics and scene input. This architecture allows us to effectively sample from specialized generators and to significantly reduce the out-of-distribution samples compared to single generator methods.
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