a) 3D Point Cloud (b) Inversion Attack on SIFT of 3D Point Cloud (c) 3D Line Cloud Projected 3D Points Reconstructed Image Original Image Figure 1: (a) Traditional image-based localization using 3D point cloud, which reveals potentially confidential information in the scene. (b) Reconstructed image using projected sparse 3D points and their SIFT features [50]. (c) Our proposed 3D line cloud protects user privacy by concealing the scene geometry and preventing inversion attacks, while still enabling accurate and efficient localization. AbstractImage-based localization is a core component of many augmented/mixed reality (AR/MR) and autonomous robotic systems. Current localization systems rely on the persistent storage of 3D point clouds of the scene to enable camera pose estimation, but such data reveals potentially sensitive scene information. This gives rise to significant privacy risks, especially as for many applications 3D mapping is a background process that the user might not be fully aware of. We pose the following question: How can we avoid disclosing confidential information about the captured 3D scene, and yet allow reliable camera pose estimation? This paper proposes the first solution to what we call privacy preserving image-based localization. The key idea of our approach is to lift the map representation from a 3D point cloud to a 3D line cloud. This novel representation obfuscates the underlying scene geometry while providing sufficient geometric constraints to enable robust and accurate 6-DOF camera pose estimation. Extensive experiments on several datasets and localization scenarios underline the high practical relevance of our proposed approach.
In this paper, we propose an efficient and accurate scheme for the integration of multiple stereo-based depth measurements. For each provided depth map a confidencebased weight is assigned to each depth estimate by evaluating local geometry orientation, underlying camera setting and photometric evidence. Subsequently, all hypotheses are fused together into a compact and consistent 3D model. Thereby, visibility conflicts are identified and resolved, and fitting measurements are averaged with regard to their confidence scores. The individual stages of the proposed approach are validated by comparing it to two alternative techniques which rely on a conceptually different fusion scheme and a different confidence inference, respectively. Pursuing live 3D reconstruction on mobile devices as a primary goal, we demonstrate that the developed method can easily be integrated into a system for monocular interactive 3D modeling by substantially improving its accuracy while adding a negligible overhead to its performance and retaining its interactive potential.
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