The objective of the present investigation was to compare the effects of the conservationist and conventional tillage system on the physical and chemical properties of the soil. Two soil samples were taken at different depths from 0 to 5 cm and from 5 to 30 cm. The apparent density (Da), electrical conductivity (EC), pH, cation exchange capacity (CEC), carbonates, organic matter (OM), nitrate (NO3-), available phosphorus and potassium (P and K) and bases were evaluated. interchangeable (Ca 2+ , Mg 2+ , K + y Na + ). It was observed that the conservation tillage system neutralizes the pH, regulates the concentration of exchangeable bases and reduces the concentration of carbonates. The evaluations of the aforementioned parameters allow us to conclude that the conservation agriculture system is an alternative to favor soil quality.
This work covers the PHAST Library’s employment, a hardware-agnostic programming library, to a real-world application like the Caffe framework. The original implementation of Caffe consists of two different versions of the source code: one to run on CPU platforms and another one to run on the GPU side. With PHAST, we aim to develop a single-source code implementation capable of running efficiently on CPU and GPU. In this paper, we start by carrying out a basic Caffe implementation performance analysis using PHAST. Then, we detail possible performance upgrades. We find that the overall performance is dominated by few ‘heavy’ layers. In refining the inefficient parts of this version, we find two different approaches: improvements to the Caffe source code and improvements to the PHAST Library itself, which ultimately translates into improved performance in the PHAST version of Caffe. We demonstrate that our PHAST implementation achieves performance portability on CPUs and GPUs. With a single source, the PHAST version of Caffe provides the same or even better performance than the original version of Caffe built from two different codebases. For the MNIST database, the PHAST implementation takes an equivalent amount of time as native code in CPU and GPU. Furthermore, PHAST achieves a speedup of 51% and a 49% with the CIFAR-10 database against native code in CPU and GPU, respectively. These results provide a new horizon for software development in the upcoming heterogeneous computing era.
This paper presents HDNN, a proof-of-concept MLIR dialect for cross-platform computing specialized in deep neural networks. As target devices, HDNN supports CPUs, GPUs and TPUs. In this paper, we provide a comprehensive description of the HDNN dialect, outlining how this novel approach aims to solve the $$P^3$$
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problem of parallel programming (portability, productivity, and performance). An HDNN program is device-agnostic, i.e., only the device specifier has to be changed to run a given workload in one device or another. Moreover, HDNN has been designed to be a domain-specific language, which ultimately helps programming productivity. Finally, HDNN relies on optimized libraries for heavy, performance-critical workloads. HDNN has been evaluated against other state-of-the-art machine learning frameworks on all the hardware platforms achieving excellent performance. We conclude that the ideas and concepts used in HDNN can be crucial for designing future generation compilers and programming languages to overcome the challenges of the forthcoming heterogeneous computing era.
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