In education system, as well as creating innovative classroom environments, it is necessary to choose effective teaching models and to structure and integrate these to the education program. Within this framework, the purpose of this study is to present students" views on developing materials based on digital narration for the teaching process in fine arts high schools.This study was designed as a case study. The study was conducted in Anatolian Fine Arts High School during the spring semester of 2014-2015 academic year. The sample of the study consisted of a total of 10 students from 9th and 10th grades who voluntarily participated in the study. Semistructured interviews were conducted with the 10 students named at the end of every activity. Assure instructional design model was used while designing digital storytelling activities. The data obtained from the study were analyzed through thematic analysis based on qualitative research method. Reliability method suggested by Miles and Huberman was used for reliability assessment of the study. The reliability of the thematic coding of the results was found to be 0.95 as a result of assessments. Based on the findings that digital storytelling has multidisciplinary interactioncompetence, it is thought that it will be appropriate to conduct future studies in different schools and fields.
It is established that drawing courses have an important place in the ateliers in the Department of Painting in Fine Arts Education, and that drawing is taught with different methods. The reason why great importance is attached to the ways drawing is handled is because it provides a basis for the departments that constitute plastic arts. The instruction of drawing in terms of its purpose, principles, in other words how it can be taught, reveals the problem of method in drawing instruction. Although it is quite difficult to solve this problem due to the features of this field, the solution to this problem can be achieved by identifying the visual elements of a design, an object or a subject, determining certain specific methods and applying these methods on students. The methods and the techniques applied during the drawing process and the identification of visual elements are determining factors in achieving the expected results. The aim of the sculpture and elective sculpture courses is to enable students to make connections between the surfaces that make up a whole by developing their ability to comprehend 3D forms. Sculpture Design courses, which are mainly based on modelling with clay, deal with making of busts, reliefs and figures. Sculpture courses aim to provide opportunities for students to make their own designs and enable them to reach to a level where they can perform their designed works by supporting them with plaster, polyester, cast, metal, stone, workshops where they can work with various materials. Consequently, by using a living model, any student who takes sculpture courses can identify: - the analysis of organic and geometrical forms of human body;- surface and form composition;- geometric and organic composition;- the differences on a person’s face in terms of age, gender, and character.In drawings that are aimed at the use 3D geometrical objects, the use and identification of surfaces, the drawing or painting area or the objects that falls into the painting area are an important part of the process as well as the relationship between the objects themselves and their area. In this regard, the partition of drawing area according to the purpose, designing and planning the placing of the surfaces that make up the anatomical features of the 3D object show the importance of the sculpture and elective sculpture courses. This study aims to offer a new perspective to the needs of drawing courses and contribute to the drawing courses conducted in related departments. It is assumed that this study will gain importance since it will provide new insight for the students and the instructor.
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