The purpose of the research is to identify the role of physical culture and sports activities on the practice of students’ self-preservation behavior. The materials: The research was based on an online questionnaire which was held among 2503 students in REU Plekhanov (Moscow) in October 2019 under E. V. Kargapolova leadership. The results: The most common practices of self-preservation behavior are walking outside, physical education classes and regular sports. The most preferable kinds of sports for students were football, basketball and volleyball. The less preferable were Eastern health practices. Nevertheless, only half of students were regularly engaged in physical education activities. Most of respondents consider they are able to make a set of training exercises and a rational diet. Conclusions: There are several contradictions in students’ behavior values of self-preservation and their practices of sport activities. The majority of respondents understand the importance of a healthy lifestyle. Nevertheless, students do not always follow these practices in their daily routine. There is a strong correlation between their health and regular sport assessment, especially. This was due to the presence of a physical education system in higher educational institutions. That’s why universities are the most important platform for sports activities.
В статье раскрыта инновационная деятельность кафедры физического воспитания и спорта в области применения компьютерных технологий в учебном процессе физического воспитания. Содержится Интернет-обзор учебных материалов по физической культуре для студентов вузов. Актуальность исследования подтверждается стратегическим направлением развития проекта «МЭСИ-smart-университет». Цель работы-выявить возможности электронного обучения в области физического воспитания, обобщить опыт применения компьютерных средств в физкультурном образовании, получить представление об электронном контенте по физической культуре для студентов вузов. Результаты исследования могут быть полезны при организации открытого, дистанционного, электронного обучения по физической культуре, а также при создании электронных учебно-методических материалов и курсов по дисциплине, в частности электронного курса «Физическая культура» для студентов экономических специальностей.
This article examines the impact of Hatha-yoga classes on children, their physical and mental health. The results of the introduction of Hatha Yoga for schoolchildren of 12-15 years old are also described.
In a market economy, effective financial management is one of the most important aspects of the functioning of any company, which plays a connecting role between various areas of its activities and determines the company’s position on the market, its competitiveness, prospects for sustainable development and cost growth. In this context, the assessment of the economic efficiency of sports organizations is also relevant, due to the high social significance of the sports industry and its huge popularity among the population. The study selected leagues that use different approaches to the formation and distribution of financial resources in their activities. Thus, the subject of this research is the existing mechanisms for financing the activities of sports subjects. The comparative report of UEFA on club licensing for pre-COVID-19 period was used as an analytical basis for the study. The results obtained during the study showed that with an effective approach to the process of managing financial and economic activities, the professional sports industry can be considered as a promising tool that can generate a significant material and non-material effect on various spheres of public activity, which affects the dynamic economic growth of the industry, as evidenced, in particular, by the performance index of the football leagues of Europe calculated in the work, showing the stable growth of the industry in the pre-COVID-19 period.
Purpose of the article: analysis of the experience of implementing electronic gaming technologies in professional education. Methodology: an increase in the use of innovative electronic tools (in percentage) over a five-year period was revealed, a survey was conducted, which made it possible to establish the influence of electronic gaming technologies on the formation of digital and professional competencies of students of higher educational institutions. Results: electronic gaming technologies and digital tools used in the process of vocational training expand the opportunities for training competitive specialists.
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