The article presents the results of the project work of the team of authors to create a quest for technology/informatics. During the quest students, engaging in interaction and playing, get acquainted with innovative equipment. This is a consecutive (linear) quest: after completing one task, the students receive the next one, and so on until they have completed all the tasks. Doing the tasks students get acquainted with the 3D printer, laser engraving machine, robot, QR coding technology and other technologies and equipment. The principles and features of the development of quests are described in the article. Methods of organizing the quest and the developed programs and resources will be interesting and useful to teachers of informatics and technology, methodologists, specialists of additional education.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.