This article studies about application of project-based learning models through lesson study activities. The quality of the learning process can be observed from the learning activities of students. Lack of student activities on learning, causes to lack understanding of the material being taught. Successful learning is learning where students understand about what they do, and therefore through the application of project-based learning model in this lesson study activity, can increase student understanding and become students who are creative, innovative and active. Therefore the researcher tries to explain how to apply the project-based learning model through lesson study in learning. The method used in this research is classroom action research. This paper is a choice of project-based learning models in the learning of learning beneficiaries.
This study discussed the 2019 Indonesian Presidential Election, which was constructed by online mass media. Since mass media and politics are two inseparable things, they have attractive mutual interests. On this basis, the presumption that the process of news production, editorial policy and the ideal values of journalism itself influenced by the ties of power related to the interest of the mass media owners and also the political interest is established. This research specifically discussed the news published by tempo.co and republika.co.id about the 2019 presidential election as research objects. This study used the Zhondang Pan and Gerald M. Kosicki models for framing research. The results showed that in framing the news both tempo.co and republika.co.id corresponded to two extreme points, having variations and having similarities. It is more significant because of the mass media's ideology than the mass media's ownership factor.
The study examines the interactive multimedia development by using Android systems. The interactive multimedia development is an important thing that supports online learning, as is happening now. Media in process of teaching and learning is an important element to deliver information to be more interesting and meaningful for students. Research and Development (R&D) with the 4 D development model is used as a method in this study. They are: (1) Define (defining); ( 2) Design (design); (3) Develop (development); ( 4) Disseminate (spread). The study indicates that the use of android-based interactive multimedia can improve communication skills in learning. This paper can be a choice of literature in understanding the use of android-based interactive multimedia in sociology learning.
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