Increasingly, powerful mobile technology, like the tablet, empowers learners to seek information in mobile learning scenarios virtually anywhere and anytime. It is important for the academic library to look at how students use their tablets for library information seeking tasks to fully understand the nature of the patron's task and the need for the tablet. This study investigates the function of mobile technology based on the information seeking task, with particular reference to the appropriateness of tablet characteristics for the information seeking task in a library online database, downloading and reading from the screen, the e®ect of the patron's perception on their behavioural intention (BI) to use the tablet, and a measure of the patron's acceptance. Adapting the uni¯ed theory of acceptance and use of technology (UTAUT) model requires re-speci¯cation to suit a speci¯c information system. The re-speci¯c model introduces new constructs and new measuring instruments. New constructs were used for exogenous predictors of the UTAUT variables as well as including integration variables namely technology characteristics and task characteristics that were explicitly contained in the task-technology¯t (TTF) model. These extensions and integrations of UTAUT have been valuable in expanding our understanding of technology adoption and extending the boundaries of the theory. Our research found that TTF and performance expectancy (PE) have a direct e®ect on actual use (AU). In addition, we also found a signi¯cant e®ect of the TTF on PE which in turn in°uences BI to accept the tablet for library information seeking tasks. This shows the importance of TTF. Besides, the results showed that interaction with library search systems revealed the strongest e®ect among the exogenous variables, which ultimately determines the AU of the tablet for library information seeking tasks.Keywords: User adoption; mobile technology; the uni¯ed theory of acceptance and use of technology model (UTAUT); task technology¯t model; library information service.
Recently, the number of children having autism disorder increases rapidly all over the world. Computerbased training (CBT) has been applied to autism spectrum disorder treatment. Most CBT applications are based on the standard WIMP interface. However, recent study suggests that a Tangible User Interface (TUI) is easier to use for children with autism than the WIMP interface. In this paper, the efficiency of the TUI training system is considered, in comparison with a conventional method of training basic geometric shape classification. A CBT system with TUI was developed using standard computer equipment and a consumer video camera. The experiment was conducted to measure learning efficacy of the new system and the conventional training method. The results show that, under the same time constraint, children with autism who practiced with the new system were able to learn more shapes than those participating in the conventional method.
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