We consider a MIMO fading broadcast channel and compute achievable ergodic rates when channel state information is acquired at the receivers via downlink training and it is provided to the transmitter by channel state feedback. Unquantized (analog) and quantized (digital) channel state feedback schemes are analyzed and compared under various assumptions. Digital feedback is shown to be potentially superior when the feedback channel uses per channel state coefficient is larger than 1. Also, we show that by proper design of the digital feedback link, errors in the feedback have a minor effect even if simple uncoded modulation is used on the feedback channel. We discuss first the case of an unfaded AWGN feedback channel with orthogonal access and then the case of fading MIMO multi-access (MIMO-MAC). We show that by exploiting the MIMO-MAC nature of the uplink channel, a much better scaling of the feedback channel resource with the number of base station antennas can be achieved. Finally, for the case of delayed feedback, we show that in the realistic case where the fading process has (normalized) maximum Doppler frequency shift 0 ≤ F < 1/2, a fraction 1 − 2F of the optimal multiplexing gain is achievable. The general conclusion of this work is that very significant downlink throughput is achievable with simple and efficient channel state feedback, provided that the feedback link is properly designed.
Block diagonalization is a linear precoding technique for the multiple antenna broadcast (downlink) channel that involves transmission of multiple data streams to each receiver such that no multi-user interference is experienced at any of the receivers. This low-complexity scheme operates only a few dB away from capacity but requires very accurate channel knowledge at the transmitter.We consider a limited feedback system where each receiver knows its channel perfectly, but the transmitter is only provided with a finite number of channel feedback bits from each receiver.Using a random quantization argument, we quantify the throughput loss due to imperfect channel knowledge as a function of the feedback level. The quality of channel knowledge must improve proportional to the SNR in order to prevent interference-limitations, and we show that scaling the number of feedback bits linearly with the system SNR is sufficient to maintain a bounded rate loss. Finally, we compare our quantization strategy to an analog feedback scheme and show the superiority of quantized feedback.
Multi-dimensional arrays, or tensors, are increasingly found in fields such as signal processing and recommender systems. Real-world tensors can be enormous in size and often very sparse. There is a need for efficient, high-performance tools capable of processing the massive sparse tensors of today and the future. This paper introduces SPLATT, a C library with shared-memory parallelism for three-mode tensors. SPLATT contains algorithmic improvements over competing state of the art tools for sparse tensor factorization. SPLATT has a fast, parallel method of multiplying a matricized tensor by a Khatri-Rao product, which is a key kernel in tensor factorization methods. SPLATT uses a novel data structure that exploits the sparsity patterns of tensors. This data structure has a small memory footprint similar to competing methods and allows for the computational improvements featured in our work. We also present a method of finding cache-friendly reorderings and utilizing them with a novel form of cache tiling. To our knowledge, this is the first work to investigate reordering and cache tiling in this context. SPLATT averages almost 30× speedup compared to our baseline when using 16 threads and reaches over 80× speedup on NELL-2.
In a multiple transmit antenna, single antenna per receiver downlink channel with limited channel state feedback, we consider the following question: given a constraint on the total system-wide feedback load, is it preferable to get low-rate/coarse channel feedback from a large number of receivers or high-rate/high-quality feedback from a smaller number of receivers? Acquiring feedback from many receivers allows multi-user diversity to be exploited, while high-rate feedback allows for very precise selection of beamforming directions. We show that there is a strong preference for obtaining high-quality feedback, and that obtaining near-perfect channel information from as many receivers as possible provides a significantly larger sum rate than collecting a few feedback bits from a large number of users.
We consider a MIMO fading broadcast channel and compare the achievable ergodic rates when the channel state information at the transmitter is provided by "analog" noisy feedback or by quantized (digital) feedback. The superiority of digital feedback is shown, with perfect or imperfect CSIR, whenever the number of feedback channel uses per channel coefficient is larger than 1. Also, we show that by proper design of the digital feedback link, errors in the feedback have a minor effect even by using very simple uncoded modulation. Finally, we show that analog feedback achieves a fraction 1 − 2F of the optimal multiplexing gain even in the presence of a feedback delay, when the fading belongs to the class of "Doppler processes" with normalized maximum Doppler frequency shift 0 ≤ F < 1/2.
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