Both the glance as a starting point and the film «Rear window», by A. Hichcock, as a guide will take us to the study of the roles played by different tools in the act of seeing. Binoculars, windows, photographic cameras and their accessories will all reduce the difficulties found while trying to apprehend the reality in a game where the voyeur is the protagonist. The paper also remarks the fact that the communicative process won´t be fulfilled unless the duality of looking at/being looked at appears.
La mirada como punto de partida y la película «La ventana indiscreta» de A. Hitchcock como eje vertebrador, darán paso al estudio de los roles que desempeñan diversos instrumentos que influyen en el acto de ver. Prismáticos, ventanas, cámaras fotográficas y sus accesorios limitarán las dificultades que se encuentran al intentar aprehender la realidad en un juego en el que el «voyeur» es la figura protagonista, sin olvidar que la comunicación no se considerará plena mientras el binomio ver y ser visto no se materialice.
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