HCI researchers have been gradually shifting attention from individual users to communities when engaging in research, design, and system development. However, our field has yet to establish a cohesive, systematic understanding of the challenges, benefits, and commitments of community-collaborative approaches to research. We conducted a systematic review and thematic analysis of 47 computing research papers discussing participatory research with communities for the development of technological artifacts and systems, published over the last two decades. From this review, we identified seven themes associated with the evolution of a project: from establishing community partnerships to sustaining results. Our findings suggest that several tensions characterize these projects, many of which relate to the power and position of researchers, and the computing research environment, relative to community partners. We discuss the implications of our findings and offer methodological proposals to guide HCI, and computing research more broadly, towards practices that center communities.
This position paper encourages the Human-Computer Interaction (HCI) community to focus on designing deliberative processes to inform and coordinate technology and policy design for large language models (LLMs)-a 'societal-scale technology'. First, I propose a definition for societal-scale technology and locate LLMs within this definition. Next, I argue that existing processes to ensure the safety of LLMs are insufficient and do not give the systems democratic legitimacy. Instead, we require processes of deliberation amongst users and other stakeholders on questions about
The 2019/20 Black Summer bushfires in Australia demonstrated the brutal and disastrous consequences of changing the technological world without considering linkages with the biophysical, ecological or human worlds. An emerging more-than-human design philosophy encourages designers to consider such interrelations between humans and non-human entities. Yet, the design research community has focused on situated or embodied experiences for designers, rather than developing processes to legitimate the perspectives of non-human entities through participatory design. This paper explores how adopting the 'intentional stance', a concept from philosophy, might provide a heuristic for more-thanhuman participatory design. Through experimentation with the intentional stance in the context of smart lighting systems, the paper demonstrates that the approach has potential for non-human entities from the ecological world, but less so for the biophysical world. The paper concludes by encouraging critique and evolution of the intentional stance, and of other approaches, to legitimate the perspectives of non-human entities in everyday design.
CCS CONCEPTS• Human-centered computing → Participatory design.
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