Cet article s’intéresse aux avantages pédagogiques de la réalité virtuelle et à son application dans le cas de l’apprentissage de la géométrie descriptive. Il décrit l’implémentation et les premiers résultats d’une application en réalité virtuelle destinée à soutenir l’enseignement de la géométrie descriptive dans la Faculté d’architecture, d’ingénierie architecturale, d’urbanisme de l’UCLouvain.
This article presents the results of a study on the traditional settlement patterns of the Somba people, living in the department of Atacora, north-western Benin. Adopting a methodology based on both a generative approach and André Corboz’s (1983) territory–palimpsest analogy, the study specifically questions the ‘dispersed’ character of the Somba habitat. Built upon two hypotheses, according to which Tatas Somba settle approximately to pre-existing Tatas and near to watercourses, this study seeks to understand the reasons and conditions of this dispersal throughout history. By cross-checking on-site inventory and geographic information system data allowing to analyse the distances between Tatas, archaeological sites and nearby watercourses, and thus revealing the permanent, the persistent, and the disappeared landscape elements, this article aims to prove that the settlement of the Tatas Somba is not determined by geometrical compositions, landmarks, or infrastructures, but rather by a combination of social, agricultural, environmental, and subsistence factors.
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