Objective It is known that children with epilepsy can have deficit in neurocognitive abilities. It is of great significance to receive the evidence for efficiency of different treatments that are aimed to help children with epilepsy. The goal of this study was to reveal the impact of 12 weeks of motor sequencing training on the executive abilities in a child with Rolandic epilepsy. Methods The child is 7 year old boy. The neuropsychological assessment of child has revealed the mild deficit in executive abilities. Child participated in 12 weeks of motor sequencing training. A total of 36 therapy sessions lasting 50 minutes were performed.This therapy trains the child to plan, sequence and process information more effectively through repetition of goal-directed movements. This programme is built on the conceptual framework derived from the work of Luria’s theory of restoration of neurocognitive functions (Luria, 1963, 1974). Results Neuropsychological assessment (NEPSY) of child after the intervention period has revealed apparent progress in performance of 4 subtests which are designed to assess executive abilities and attention (Tower, Auditory Attention and Response Set, Visual Attention, Statue). Conclusion According to result of this case report it can be assumed that motor sequencing training can be used as a prospective treatment approach for development of executive abilities in children with Rolandic epilepsy.
Objective Children with epilepsy can have delay in the development of neurocognitive abilities. It is important to receive the evidence for efficiency of different treatments that are aimed to help children with epilepsy. The goal of this study was to assess the impact of 16 weeks of visuospatial training on the visuospatial abilities in 7 years of age child with Rolandic epilepsy. Methods The child is 7 year old boy with Rolandic epilepsy. The neuropsychological assessment of child has revealed the deficit in visuospatial abilities. Child participated in 16 weeks of visuospatial training. A total of 42 therapy sessions lasting 50 minutes were performed. This training trains the child to do different visuospatial exercises both on motor and cognitive level. This training is built on the conceptual framework derived from the work of Luria’s theory of restoration of neurocognitive functions (Luria, 1963, 1974). Results Neuropsychological assessment of child after the intervention period has revealed apparent progress in performance of 3 subtests from Luria’s neuropsychological assessment battery for children which designed to asses visuospatial functions (Head subtest, mental rotation, design copying). Conclusion According to result of this case report it can be assumed that visuospatial training can be used as a prospective approach for development of visuospatial functions in children with Rolandic epilepsy. However, we need to prove this result using visuospatial training for children with Rolandic epilepsy who suffer from deficit in visuospatial abilities.
Objective There are evidences that game addiction can cause the delay in development of cognitive functions in children. However, we need further research for revealing this risk. The goal of this research was to examine the hypothesis that children at the age of 5 with computer game addiction have a risk for emerging weakness in visuospatial functions at the age of 6. Methods We used questionnaire for parents to reveal children with computer game addiction. Experimental group consisted of 16 5-year-old children with computer game addiction. Control group consisted of 16 children without computer game addiction. Children from experimental and control group were matched for age, gender and IQ. In the framework of longitudinal research children at the age of 6 from both groups were assessed by 4 subtests from NEPSY which are designed for assessing visuospatial functions (Arrows, Block Construction, Design Copying, Route Finding). Results One-way ANOVA has revealed the significant differences (p < .05) between groups for scores in 3 visuospatial subtests (Block Construction, Design Copying, Route Finding). Children from experimental group had low level of performance in these subtests. Conclusion The findings from this study suggest that computer game addiction can have negative effect on the development of visuospatial functions in children. We are going to do further research for revealing the long-term effect of computer game addiction on cognitive development of children in the framework of longitudinal research.
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