To continue basic education, it is necessary to develop potential abilities by learning color recognition in early childhood. However, learning in schools today still uses boring conventional learning methods. Based on these problems, there is a need for an introductory educational game that can be easily used and carried anywhere, anytime by applying the Fisher-Yates shuffle algorithm. The aim is that educational games are not monotonous and boring to play. In this study, in addition to using the Fisher-Yates algorithm, we use the Multimedia Development Life Cycle (MDLC) as the system development method. The results of tests performed using black box testing are as expected. Therefore, this educational game can be used by parents and educators as an alternative to traditional learning tools to further develop early childhood potential in preparation for basic education.
Tujuan penelitian ini adalah untuk merancang dan membangun aplikasi katalog produk PT. Petrosida Gresik dengan berbasis Android. Penelitian ini menggunakan metode metode Waterfall dengan menggunakan tahapan Software Development Life Cycle (SDLC). Hasil penelitian ini yaitu berupa aplikasi katalog berbagai macam produk PT. Petrosida Gresik seperti pestisida hingga bahan kimia untuk penunjang industri agrokimia dengan berbasis Android dan berdasarkan hasil pengujian black box terhadap semua input dan menjalankan fitur yang tersedia pada aplikasi didapatkan hasil yang sesuai dengan apa yang sudah dirancang dan diharapkan. Dengan aplikasi ini diharapkan dapat membantu para petani dan pelaku usaha yang bergerak di bidang pertanian dan perkebunan untuk menyelamatkan hasil panennya serta membantu pemerintah menciptakan swasembada pangan di Indonesia.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.