Nowadays the product development process in apparel industry is mainly influenced by the customercustomizing products become more and more popular aiming not only to improve fit but also to individualize and satisfy customer needs. Numerous tools have been developed all facing the same problems: How to take body measurements, how to take the right measurements, how to transport individual posture information [2, 3] and how to implement these data correctly into a product pattern based on a predefined construction system. Therefore body measurements and posture information both have to be linked by transfer equations to finish/ready measurements positioned on defined locations of the construction and finally of the product. Most of the companies offering mass customization to their clients are working without scanning technology and without a fitting session-checking fit and design only in a very last process step-if at all-usually when the product is already manufactured Virtual Product Development is a powerful tool-not only for merchandising and promotion but also for design development, fit check and technical product development, closing the gap between missing real products and missing imagination of customers.
Customization becomes more and more popular and influences the product development process in apparel industry. In addition to individualize products, the fit of garments is very important for the customization. Numerous tools are used to take the right measurements, to transport individual posture information and to implement these data correctly into a product pattern based on a predefined construction system. In most cases the mass customization process takes place without a fitting session. Usually fit and design will be checked in a very last process step: When the product is already manufactured. Garment simulation with human avatar-model integration have found its application fields in the fashion industry replacing real try-ons by virtual try-ons with respective savings potentials. Especially when systems become very complex, with high requirements of quality like in MtM scenarios, when there are dozens of technical parameters and decisions and rules defined that influence the pattern / fit of the clothing there is a high need to systematize the validation of the overall system. Virtual product development is a powerful tool to change this process getting an early fit and design check. Putting together the knowledge of the 3D shape of the human body with the distribution of bodymeasurements, interdependencies and proportions and feeding this consequently into the process chain consisting of fit prediction / CAD with garment simulation is therefore the basic idea behind the system to be presented. By using an avatar test population representing the target group aimed for it is possible to check the sizing and to screen the fit of a product on individual bodies and postures in a quite short time to validate the MtM grading. This paper presents a practical approach on the way to implement a virtual fitting session to a mass customization product development process chain.
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