In hybrid wireless sensor networks composed of both static and mobile sensor nodes, the random deployment of stationary nodes may cause coverage holes in the sensing field. Hence, mobile sensor nodes are added after the initial deployment to overcome the coverage holes problem. To achieve optimal coverage, an efficient algorithm should be employed to find the best positions of the additional mobile nodes. This paper presents a genetic algorithm that searches for an optimal or near optimal solution to the coverage holes problem. The proposed algorithm determines the minimum number and the best locations of the mobile nodes that need to be added after the initial deployment of the stationary nodes. The performance of the genetic algorithm was evaluated using several metrics, and the simulation results demonstrated that the proposed algorithm can optimize the network coverage in terms of the overall coverage ratio and the number of additional mobile nodes.
Project TOUCH (Telehealth Outreach for Unified Community Health; http://hsc.unm.edu/touch) investigates the feasibility of using advanced technologies to enhance education in an innovative problem-based learning format currently being used in medical school curricula, applying specific clinical case models, and deploying to remote sites/workstations. The University of New Mexico's School of Medicine and the John A. Burns School of Medicine at the University of Hawai'i face similar health care challenges in providing and delivering services and training to remote and rural areas. Recognizing that health care needs are local and require local solutions, both states are committed to improving health care delivery to their unique populations by sharing information and experiences through emerging telehealth technologies by using high-performance computing and communications resources. The purpose of this study is to describe the deployment of a problem-based learning case distributed over the National Computational Science Alliance's Access Grid. Emphasis is placed on the underlying technical components of the TOUCH project, including the virtual reality development tool Flatland, the artificial intelligence-based simulation engine, the Access Grid, high-performance computing platforms, and the software that connects them all. In addition, educational and technical challenges for Project TOUCH are identified. Anat Rec (Part B: New Anat) 270B:23-29, 2003.
Image steganography has been widely adopted to protect confidential data. Researchers have been seeking to improve the steganographic techniques in order to increase the embedding capacity while preserving the stego-image quality. In this paper, we propose a steganography method using particle swarm optimization and chaos theory aiming at finding the best pixel locations in the cover image to hide the secret data while maintaining the quality of the resultant stego-image. To enhance the embedding capacity, the host and secret images are divided into blocks and each block stores an appropriate amount of secret bits. Experimental results show that the proposed scheme outperforms existing methods in terms of the PSNR and SSIM image quality metrics.
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