The relationship between the Bayesian approach and the minimum description length approach is established. We sharpen and clarify the general modeling principles MDL and MML, abstracted as the ideal MDL principle and defined from Bayes's rule by means of Kolmogorov complexity. The basic condition under which the ideal principle should be applied is encapsulated as the Fundamental Inequality, which in broad terms states that the principle is valid when the data are random, relative to every contemplated hypothesis and also these hypotheses are random relative to the (universal) prior. Basically, the ideal principle states that the prior probability associated with the hypothesis should be given by the algorithmic universal probability, and the sum of the log universal probability of the model plus the log of the probability of the data given the model should be minimized. If we restrict the model class to the finite sets then application of the ideal principle turns into Kolmogorov's minimal sufficient statistic. In general we show that data compression is almost always the best strategy, both in hypothesis identification and prediction.
For most entity disambiguation systems, the secret recipes are feature representations for mentions and entities, most of which are based on Bag-of-Words (BoW) representations. Commonly, BoW has several drawbacks: (1) It ignores the intrinsic meaning of words/entities; (2) It often results in high-dimension vector spaces and expensive computation; (3) For different applications, methods of designing handcrafted representations may be quite different, lacking of a general guideline. In this paper, we propose a different approach named EDKate. We first learn low-dimensional continuous vector representations for entities and words by jointly embedding knowledge base and text in the same vector space. Then we utilize these embeddings to design simple but effective features and build a two-layer disambiguation model. Extensive experiments on real-world data sets show that (1) The embedding-based features are very effective. Even a single one embedding-based feature can beat the combination of several BoW-based features. (2) The superiority is even more promising in a difficult set where the mention-entity prior cannot work well. (3) The proposed embedding method is much better than trivial implementations of some off-the-shelf embedding algorithms. (4) We compared our EDKate with existing methods/systems and the results are also positive.
The normalized information distance is a universal distance measure for objects of all kinds. It is based on Kolmogorov complexity and thus uncomputable, but there are ways to utilize it. First, compression algorithms can be used to approximate the Kolmogorov complexity if the objects have a string representation. Second, for names and abstract concepts, page count statistics from the World Wide Web can be used. These practical realizations of the normalized information distance can then be applied to machine learning tasks, expecially clustering, to perform feature-free and parameter-free data mining. This chapter discusses the theoretical foundations of the normalized information distance and both practical realizations. It presents numerous examples of successful real-world applications based on these distance measures, ranging from bioinformatics to music clustering to machine translation.
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