Recent studies have shown that navigation impairment is a common complaint after brain injury. Effective training programmes aiming to improve navigation ability in neurological patients are, however, scarce. The few reported programmes are merely focused on recalling specific routes rather than encouraging brain-damaged patients to use an alternative navigation strategy, applicable to any route. Our aim was therefore to investigate the feasibility of a (virtual reality) navigation training as a tool to instruct chronic stroke patients to adopt an alternative navigation strategy. Navigation ability was systematically assessed before the training. The training approach was then determined based on the individual pattern of navigation deficits of each patient. The use of virtual reality in the navigation strategy training in six middle-aged stroke patients was found to be highly feasible. Furthermore, five patients learned to (partially) apply an alternative navigation strategy in the virtual environment, suggesting that navigation strategies are mouldable rather than static. In the evaluation of their training experiences, the patients judged the training as valuable and proposed some suggestions for further improvement. The notion that the navigation strategy people use can be influenced after a short training procedure is a novel finding and initiates a direction for future studies.
Large-scale assessment of human navigation ability across the lifespan ineke J. M. van der Ham * , Michiel H. G. claessen, Andrea W. M. evers & Milan n. A. van der Kuil navigation ability is particularly sensitive to aging. evidence of aging patterns is largely restricted to comparing young adults and elderly and limited in the variety of navigation tasks used. therefore, we designed a novel task battery to assess navigation ability in a very large, representative sample (n = 11,887, 8-100 years). The main aim was to measure navigation ability across the lifespan in a brief, yet comprehensive manner. tasks included landmark knowledge, egocentric and allocentric location knowledge, and path knowledge for a route and survey perspective. Additionally, factors that potentially contribute to navigation ability were considered; gender, spatial experience and spatial anxiety. increase in performance with age in children was found for allocentric location knowledge and for route-based path knowledge. Age related decline was found for all five tasks, each with clearly discernible aging patterns, substantiated the claim that each task distinctively contributes to the assessment of navigation ability. this study provides an in depth examination of navigation ability across dissociable functional domains and describes cognitive changes across the lifespan. the outcome supports the use of this task battery for brief assessment of navigation for experimental and clinical purposes.
The tablet computer initiates an important step toward computerized administration of neuropsychological tests. Because of its lack of standardization, the Corsi Block-Tapping Task could benefit from advantages inherent to computerization. This task, which requires reproduction of a sequence of movements by tapping blocks as demonstrated by an examiner, is widely used as a representative of visuospatial attention and working memory. The aim was to validate a computerized version of the Corsi Task (e-Corsi) by comparing recall accuracy to that on the standard task. Forty university students (Mage = 22.9 years, SD = 2.7 years; 20 female) performed the standard Corsi Task and the e-Corsi on an iPad 3. Results showed higher accuracy in forward reproduction on the standard Corsi compared with the e-Corsi, whereas backward performance was comparable. These divergent performance patterns on the 2 versions (small-to-medium effect sizes) are explained as a result of motor priming and interference effects. This finding implies that computerization has serious consequences for the cognitive concepts that the Corsi Task is assumed to assess. Hence, whereas the e-Corsi was shown to be useful with respect to administration and registration, these findings also stress the need for reconsideration of the underlying theoretical concepts of this task.
The aim of this study was to assess how people memorize spatial information of emotionally laden landmarks along a route and if the emotional value of the landmarks affects the way metric and configurational properties of the route itself are represented. Three groups of participants were asked to watch a movie of a virtual walk along a route. The route could contain positive, negative, or neutral landmarks. Afterwards, participants were asked to: (a) recognize the landmarks; (b) imagine to walk distances between landmarks; (c) indicate the position of the landmarks along the route; (d) judge the length of the route; (e) draw the route. Results showed that participants who watched the route with positive landmarks were more accurate in locating the landmarks along the route and drawing the route. On the other hand, participants in the negative condition judged the route as longer than participants in the other two conditions and were less accurate in mentally reproducing distances between landmarks. The data will be interpreted in the light of the "feelings-as-information theory" by Schwarz (2010) and the most recent evidence about the effect of emotions on spatial memory. In brief, the evidence collected in this study supports the idea that spatial cognition emerges from the interaction between an organism and contextual characteristics.
Given moderate overlap of the total scores between the two navigation tests, we conclude that virtual testing of navigation ability is a valid alternative to navigation tests that rely on real-world route exposure.
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