We consider a model system of persistent random walkers that can jam, pass through each other or jump apart (recoil) on contact. In a continuum limit, where particle motion between stochastic changes in direction becomes deterministic, we find that the stationary inter-particle distribution functions are governed by an inhomogeneous fourth-order differential equation. Our main focus is on determining the boundary conditions that these distribution functions should satisfy. We find that these do not arise naturally from physical considerations, but need to be carefully matched to functional forms that arise from the analysis of an underlying discrete process. The inter-particle distribution functions, or their first derivatives, are generically found to be discontinuous at the boundaries.
We consider the interplay between persistent motion, which is a generic property of active particles, and a recoil interaction which causes particles to jump apart on contact. This recoil process is inspired by the 'shock' dynamics of certain microorganisms, such as Pyramimonas octopus, and always generates an effective repulsion between a pair of passive particles. Highly persistent particles can be attractive or repulsive, according to the shape of the recoil distribution. We show that the latter case admits an unexpected transition to attraction at intermediate persistence lengths that originates in the advective effects of persistence. This allows active particles to control the way they interact by varying the persistence length.
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