While it is well known that rain may influence the performance of automotive LIDAR sensors commonly used in ADAS applications, there is a lack of quantitative analysis of this effect. In particular, there is very little published work on physically-based simulation of the influence of rain on terrestrial LIDAR performance. Additionally, there have been few quantitative studies on how rain-rate influences ADAS performance. In this work, we develop a mathematical model for the performance degradation of LIDAR as a function of rain-rate and incorporate this model into a simulation of an obstacle-detection system to show how it can be used to quantitatively predict the influence of rain on ADAS that use LIDAR.
Since the state-of-the-art deep learning algorithms demand a large training dataset, which is often unavailable in some domains, the transfer of knowledge from one domain to another has been a trending technique in the computer vision field. However, this method may not be a straight-forward task considering several issues such as original network size or large differences between the source and target domain. In this paper, we perform transfer learning for semantic segmentation of off-road driving environments using a pre-trained segmentation network called DeconvNet. We explore and verify two important aspects regarding transfer learning. First, since the original network size was very large and did not perform well for our application, we proposed a smaller network, which we call the light-weight network. This light-weight network is half the size to the original DeconvNet architecture. We transferred the knowledge from the pre-trained DeconvNet to our light-weight network and fine-tuned it. Second, we used synthetic datasets as the intermediate domain before training with the real-world off-road driving data. Fine-tuning the model trained with the synthetic dataset that simulates the off-road driving environment provides more accurate results for the segmentation of real-world off-road driving environments than transfer learning without using a synthetic dataset does, as long as the synthetic dataset is generated considering real-world variations. We also explore the issue whereby the use of a too simple and/or too random synthetic dataset results in negative transfer. We consider the Freiburg Forest dataset as a real-world off-road driving dataset.
Machine learning techniques have accelerated the development of autonomous navigation algorithms in recent years, especially algorithms for on-road autonomous navigation. However, off-road navigation in unstructured environments continues to challenge autonomous ground vehicles. Many off-road navigation systems rely on LIDAR to sense and classify the environment, but LIDAR sensors often fail to distinguish navigable vegetation from non-navigable solid obstacles. While other areas of autonomy have benefited from the use of simulation, there has not been a real-time LIDAR simulator that accounted for LIDAR–vegetation interaction. In this work, we outline the development of a real-time, physics-based LIDAR simulator for densely vegetated environments that can be used in the development of LIDAR processing algorithms for off-road autonomous navigation. We present a multi-step qualitative validation of the simulator, which includes the development of an improved statistical model for the range distribution of LIDAR returns in grass. As a demonstration of the simulator’s capability, we show an example of the simulator being used to evaluate autonomous navigation through vegetation. The results demonstrate the potential for using the simulation in the development and testing of algorithms for autonomous off-road navigation.
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