Recent work on fairness in machine learning has begun to be extended to recommender systems. While there is a tension between the goals of fairness and of personalization, there are contexts in which a global evaluations of outcomes is possible and where equity across such outcomes is a desirable goal. In this paper, we introduce the concept of a balanced neighborhood as a mechanism to preserve personalization in recommendation while enhancing the fairness of recommendation outcomes. We show that a modified version of the SLIM algorithm can be used to improve the balance of user neighborhoods, with the result of achieving greater outcome fairness in a real-world dataset with minimal loss in ranking performance.
Recently there has been a growing interest in fairness-aware recommender systems including fairness in providing consistent performance across different users or groups of users. A recommender system could be considered unfair if the recommendations do not fairly represent the tastes of a certain group of users while other groups receive recommendations that are consistent with their preferences. In this paper, we use a metric called miscalibration for measuring how a recommendation algorithm is responsive to users' true preferences and we consider how various algorithms may result in different degrees of miscalibration for different users. In particular, we conjecture that popularity bias which is a wellknown phenomenon in recommendation is one important factor leading to miscalibration in recommendation. Our experimental results using two real-world datasets show that there is a connection between how different user groups are affected by algorithmic popularity bias and their level of interest in popular items. Moreover, we show that the more a group is affected by the algorithmic popularity bias, the more their recommendations are miscalibrated.
No abstract
Recommendation algorithms are known to suffer from popularity bias; a few popular items are recommended frequently while the majority of other items are ignored. These recommendations are then consumed by the users, their reaction will be logged and added to the system: what is generally known as a feedback loop. In this paper, we propose a method for simulating the users interaction with the recommenders in an offline setting and study the impact of feedback loop on the popularity bias amplification of several recommendation algorithms. We then show how this bias amplification leads to several other problems such as declining the aggregate diversity, shifting the representation of users' taste over time and also homogenization of the users. In particular, we show that the impact of feedback loop is generally stronger for the users who belong to the minority group. CCS CONCEPTS • Information systems → Recommender systems; • Humancentered computing → Interactive systems and tools.
Recommendation and ranking systems are known to suffer from popularity bias; the tendency of the algorithm to favor a few popular items while under-representing the majority of other items. Prior research has examined various approaches for mitigating popularity bias and enhancing the recommendation of long-tail, less popular, items. The effectiveness of these approaches is often assessed using different metrics to evaluate the extent to which over-concentration on popular items is reduced. However, not much attention has been given to the user-centered evaluation of this bias; how different users with different levels of interest towards popular items are affected by such algorithms. In this paper, we show the limitations of the existing metrics to evaluate popularity bias mitigation when we want to assess these algorithms from the users' perspective and we propose a new metric that can address these limitations. In addition, we present an effective approach that mitigates popularity bias from the user-centered point of view. Finally, we investigate several state-of-the-art approaches proposed in recent years to mitigate popularity bias and evaluate their performances using the existing metrics and also from the users' perspective. Our experimental results using two publicly-available datasets show that existing popularity bias mitigation techniques ignore the users' tolerance towards popular items. Our proposed user-centered method can tackle popularity bias effectively for different users while also improving the existing metrics.
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