The importance of warming up prior to sport competition has been highlighted in the scientific literature, with increasing attention paid to the benefits of mental warmups. The purpose of this research was to explore the possibility that a mental warmup may also benefit exercisers. Two studies were conducted in which the effects of a mental warmup on the psychological readiness and psychological stress of exercisers were examined. Study 1 used a pretest–posttest design and Study 2 used an experimental pretest–posttest design, comparing mental warmup participants to a control group. In both studies, exercisers were assessed before and after they completed a prerecorded mental warmup that consisted of goal setting, imagery, and arousal control. Overall, the results showed that completing a mental warmup increased exercisers’ readiness to exercise and to use mental skills to enhance workouts. The mental warmup also reduced stress. These findings suggest that mental warmup strategies that facilitate readiness for sport performance may have utility in exercise settings. Future research exploring the applicability of a mental warmup in diverse settings, as a stress reduction, and as a potential injury reduction intervention is warranted.
Google's project to digitize five of the world's greatest libraries will dramatically extend their search engine reach in the future. Current search-engine philosophy, which asserts that "any search starts with a question to be answered," will need to be advanced in terms of Peirce's philosophy: "Any inquiry begins by creating an hypothesis to be tested or with abduction." As conceptual structures researchers prepare to meet access challenges in the world of large Internet knowledge stores, they have a solid foundation in Peirce's theorized stages of inquiry: abduction, deduction, and induction. To indicate how conceptual structures tools must augment collaborative, Internet-based inquiry, we imagine a future scenario in the context of a user-centered testbed, where Peirce scholars apply Peirce's pragmatic theory in their complex manuscript reconstruction work. We suggest that games of inquiry can be developed to formalize user collaboration and technology needs, for improved specification of tool requirements in the testbed context.
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