Modern manufacturing for global markets tends to homogenize material culture through its centralized production and divisive production process. In contrast, craft practices usually have a strong local identity through their application of holistic making practices, context-based knowledge, culturally specific responses and community-centred production. This form of locally-based, customizable and responsive production is discussed here in terms of its relationship to sustainability and as a promising direction for future manufacturing. Despite the potentially strong relationship between craft and sustainability, there is still only limited research exploring this relationship and how craft can more effectively contribute to contemporary industry and life in general. This paper begins by developing an understanding of the relationship between craft and sustainability. From this, we identify: 1) barriers to craft's development for sustainability, and 2) potential directions to which design can contribute. We then provide an analysis of the current state of crafts in the Yangtze River Delta (YRD) and identify the challenges and potential for design interventions in this region.
This paper documents implications and opportunities for the design profession offered by the rise of the knowledge society and digital economies. Within this we show the value of applied design thinking in the creation and delivery of business development and facilitation. Two case studies document the design and delivery of contrasting consultancy projects where the design of problem-solving frameworks (rather than conventional facilitation of events) resulted in new understanding and business development. These approaches were underpinned by a common conceptual model that describes our philosophical underpinning for the application of design thinking across disciplines both within and beyond traditional areas of professional design engagement. Finally, we discuss the implication for design practice of using design thinking as a mode of interdisciplinary interaction and cocreation of problem-solving approaches between designers and others (rather than an activity just for designers) which represents a step beyond conventional participatory design approaches.
Both the nature of many products and their process of creation are becoming increasingly digitally mediated. However, our bodies and minds are naturally conceived to interact with the physical, so crucial design information can be elicited by constructing meaningful prototypes. This paper examines how physical materials impact early design through a study that explores how groups with very different materials tackle a common design challenge. The inherent physical properties of the materials and the ways in which designers interpret and manipulate them give rise to subtle patterns of behaviour. These include the ways in which groups move between abstract and concrete discussions, the way groups comply with or resist the materials they are given, and the complex interactions between the physicality of materials and the group dynamics. This understanding is contributing to our research in explicating the fundamental role of physicality in the design of hybrid physical and digital artefacts.
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