Abstract:Preparing teachers, who will be teaching until perhaps 2040, for classrooms and schools whose technology we can barely imagine is a daunting task. At the
A study investigated the use of software scaffolding for student design and construction of multimedia environments as a cross-curricular leaming activity. The students (II to 13 years) in a Melboume, Australia, girls' school, worked in a technologically enriched leaming environment and were experienced multimedia developers. The girls were provided with a preprepared scaffolding software package intended to challenge, stretch and support their leaming. The scaffolding consisted of four aspects of Ancient Egyptian Mathematics: multiplication, The Horus-eye fractions, a hieroglyphic quiz and a potentially rich problern from the Rhind Papyrus. The girls were expected to take this scaffolding as a starring point and develop their own software package from it.
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