Cloud computing and virtualization technology have revolutionized general-purpose computing applications in the past decade. The cloud paradigm offers advantages through reduction of operation costs, server consolidation, flexible system configuration and elastic resource provisioning. However, despite the success of cloud computing for general-purpose computing, existing cloud computing and virtualization technology face tremendous challenges in supporting emerging soft real-time applications such as online video streaming, cloud-based gaming, and telecommunication management. These applications demand real-time performance in open, shared and virtualized computing environments. This paper identifies the technical challenges in supporting real-time applications in the cloud, surveys recent advancement in real-time virtualization and cloud computing technology, and offers research directions to enable cloud-based real-time applications in the future
SUMMARYService-based approach has been successfully applied to distributed environments, modelling them as pieces of functionality that exchange information by means of messages in order to achieve a common goal. The advantages of this approach can be also be applied to distributed real-time systems, increasing their flexibility and allowing the creation of new brand applications from existing services in the system. If this is an online process, then time-bounded composition algorithms are needed to not jeopardize the performance of the whole system. Different composition algorithms are studied and proposed, two of them optimal and another two based on heuristics. This paper presents an analytical solution that selects, depending on the structure of the application and on the load of the whole system, the most suitable composition algorithm to be executed in order to obtain a composed application in bounded time.
The design of embedded real-time systems requires skills from multiple specific disciplines, including, but not limited to, control, computer science, and electronics. This often involves experts from differing backgrounds, who do not recognize that they address similar, if not identical, issues from complementary angles. Design methodologies are lacking in rigor and discipline so that demonstrating correctness of an embedded design, if at all possible, is a very expensive proposition that may delay significantly the introduction of a critical product. While the economic importance of embedded systems is widely acknowledged, academia has not paid enough attention to the education of a community of high-quality embedded system designers, an obvious difficulty being the need of interdisciplinarity in a period where specialization has been the target of most education systems. This paper presents the reflections that took place in the European Network of Excellence Artist leading us to propose principles and structured contents for building curricula on embedded software and systems.
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