Compared to earlier mobile network generations, the 5G system architecture has been significantly enhanced by the introduction of network analytics functionalities and extended capabilities of interacting with third party Application Functions (AFs). Combining these capabilities, new features for Quality of Experience (QoE) estimation can be designed and introduced in next generation networks. It is, however, unclear how 5G networks can collect monitoring data and application metrics, how they correlate to each other, and which techniques can be used in 5G systems for QoE estimation. This paper studies the feasibility of Machine Learning (ML) techniques for QoE estimation and evaluates their performance for a mobile video streaming use-case. A simulator has been implemented with OMNeT++ for generating traces to (i) examine the relevance of features generated from 5G monitoring data and (ii) to study the QoE estimation accuracy (iii) for a variable number of used features.
Network operators generally aim at providing a good level of satisfaction to their customers. Diverse application demands require the usage of beyond best-effort resource allocation mechanisms, particularly in resource-constrained environments. Such mechanisms introduce additional complexity in the control plane and need to be configured appropriately. Within 5G mobile networks, two new mechanisms for QoS-aware resource allocation are introduced. While QoS Flows enable specifying various QoS profiles on a per flow granularity, slices are dedicated virtual networks, strongly isolated against each other, with aggregated QoS guarantees. It is, however, unclear how QoS Flows and network slicing can optimally be exploited to ensure a high customer QoE while efficiently utilizing the available network resources. We address this research question and evaluate the outlined interplay using the OMNeT++ simulation environment in a multi-application scenario. We show that resource isolation induced by slicing may negatively affect application quality or system utilization, and that this impact can be overcome by finetuning the system parameters.
Today's networks support a great variety of services with different bandwidth and latency requirements. To maintain high user satisfaction and efficient resource utilization, providers employ traffic shaping. One such mechanism is the Hierarchical Token Bucket (HTB), allowing for two-level flow bitrate guarantees and aggregation. In this demo, we present HTBQueue -our OMNeT++ realization of the HTB, and show how the module can be used for mimicking 5G network slicing and analyzing its effect on network services.
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