Augmented Reality has the potential to play an important role in education since it can help to motivate the students and foster the interaction between the content and the learners. In this work, we explore the potential of the ARBlocks, a dynamic blocks platform for educational activities using projective augmented reality and tangible user interfaces. A semi-experiment was carried out with two first grade groups in order to attest if the tool could help the development of their literacy skills. Three different metrics were used to evaluate it, being two quantitative and one qualitative. The evaluation indicated that the tool contributed to the student's educational development and fostered their literacy progress. In addition, the teacher was very enthusiastic of its use.
Resumo. O presente trabalho investiga o potencial da Realidade Aumentada (RA) no ensino de Geografia. Como estudo de caso, foi desenvolvido um quebra-cabeça que combina informações virtuais com as peças físicas do jogo. Concebida para estudantes do ensino fundamental II, a aplicação foi intitulada AR Jigsaw Puzzle e, a partir da correta combinação de suas peças, mostra os locais onde foram construídas arenas para a realização da COPA do Mundo FIFA 2014. O AR Jigsaw Puzzle foi utilizado por duas especialistas na área de ensino e a partir desse uso, aplicou-se um questionário e uma entrevista com vistas a descobrir possíveis aplicações da RA no ensino de Geografia e obter feedback para a melhoria da aplicação. Os resultados apontam que a RA tem potencial para enriquecer as experiências de aprendizagem desde que combinadas com outras tecnologias e provendo certa flexibilidade ao professor quanto aos conteúdos a serem trabalhados.Abstract. This work investigates Augmented Reality's (AR) potential in Geography teaching. As a case study, a puzzle that combines its regular pieces with virtual information was developed. Designed to middle school students, the application was named AR Jigsaw Puzzle and as its pieces are combined correctly, it displays the location of the soccer arenas built in the country to host the FIFA World Cup 2014. Two specialists in teaching used the application. After that, it was applied a questionnaire and an interview in order to find out possible applications of AR in Geography teaching as well as to receive feedback in order to improve the Puzzle. Results show that AR has potential to leverage learning experiences since it is combined to different technologies and provides flexibility to the teacher concerning the contents displayed.
In this work in progress we address the problem of interacting with augmented objects. A bare hand tracking technique is developed, which allied to gesture recognition heuristics, enables interaction with augmented objects in an intuitive way. The tracking algorithm uses a flock of features approach that tracks both hands in real time. The interaction occurs by the execution of grasp and release gestures. Physics simulation and photorealistic rendering are added to the pipeline. This way, the tool provides more coherent feedback in order to make the virtual objects look and respond more likely real ones. The pipeline was tested through specific tasks, designed to analyze its performance regarding the easiness of use, precision and response time.In this work we address the problem of direct interaction with the augmented content on a scene, which provides to the user natural means to manipulate virtual objects. In tabletop AR applications, the augmented objects are Extended
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.
hi@scite.ai
10624 S. Eastern Ave., Ste. A-614
Henderson, NV 89052, USA
Copyright © 2024 scite LLC. All rights reserved.
Made with 💙 for researchers
Part of the Research Solutions Family.