Cyber-Physical Systems (CPS) and Internet of Things (IoT) devices are handled by numerous different protocols. The management and connection to those devices tend to create usability and integrability issues. This brings about the need for a solution capable of facilitating the communication between different platforms and devices. The Web of Things (WoT) describes interfaces and interaction patterns among things, thereby abstracting itself from the underlying protocols used to manage those things and their implementation strategies. This paper describes the concept of Digital Dice, an abstraction of IoT devices and CPS capable of leveraging the advantages of microservices architectures and inspired by the concept of Digital Twins. A Digital Dice is a servient system of the WoT domain that represents a device by the features of the device, hence different WoT description models result in different microservices related to the particular thing. The paper explores the definition of Digital Dices and the conversion between WoT Thing Description Models and Digital Dices and the architecture that sustains the system.
In the past few years the use of IoT devices has grown exponentially. When it comes to working with them, we find a series of problems that are not easy to solve. On the one hand, the simple fact of communicating with those devices can be problematic since they can use different types of technologies regarding that communication. On the other hand, these types of devices usually aim to perform their function using the lowest possible energy, meaning they have certain constraints in terms of performance. Trying to work with these devices in high-availability environments becomes difficult because of those restraints. This paper introduces digital dice, a virtual representation of IoT devices and cyber-physical systems based on microservices that uses the standard established by the W3C, the Web of Things, as the underlying framework to declare its possible interactions. The article puts forward the different strategies that Digital Dice uses to mitigate the problems raised. Furthermore, we contrast the performance of Digital Dice with using the devices directly, demonstrating its advantages in a process that requires High Availability.
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