Self-interacting Dark Matter (SIDM) models have the potential to solve the small-scale problems that arise in the Cold Dark Matter paradigm. Simulations are a powerful tool for studying SIDM in the context of astrophysics, but it is numerically challenging to study differential cross-sections that favour small-angle scattering (as in light-mediator models). Here we present a novel approach to model frequent scattering based on an effective drag force, which we have implemented into the N-body code Gadget-3. In a range of test problems we demonstrate that our implementation accurately models frequent scattering. Our implementation can be used to study differences between SIDM models that predict rare and frequent scattering. We simulate core formation in isolated dark matter haloes, as well as major mergers of galaxy clusters and find that SIDM models with rare and frequent interactions make different predictions. In particular, frequent interactions are able to produce larger offsets between the distribution of galaxies and dark matter in equal-mass mergers.
Previous research has shown that exposure to immersive virtual nature environments is able to induce positive affective and physiological effects. However, research on the effects on cognitive performance is scarce. Additionally, the effects of virtual nature exposure compared to a virtual control environment with a comparable amount of virtual objects have not been examined so far. Therefore, we conducted an experiment with 27 participants to study the psychological effects of such exposure. The virtual nature consisted of a 3D model of a typical forest environment, whereas the control environment was an abstract replication of the virtual forest environment. In both environments, a virtual wooden cart was used to transport the users from the start to the end of the virtual road. The typical background noise of moving such a cart was integrated into both environments as well. In addition, the virtual nature environment included typical forest sounds in the background, whereas the control condition did not have such background sounds. Both environments were compared with regard to their effects on cognitive performance (using trail making tests (TMTA, TMTB, and TMTB-A) as well as digit span forward and digit span backward tests), perceived restorativeness, mood, stress, sense of presence, and simulator sickness. The results showed that in comparison to the control environment, exposure to the virtual nature resulted in significantly higher cognitive performance, higher perceived restorativeness, higher positive affect, higher sense of presence, lower perceived stress, and lower simulator sickness.
Body Integrity Identity Disorder (BIID), the wish of subjects for an amputation of otherwise healthy limbs, is a rare disturbance. Until now, BIID was seen as a symptom affecting a group of people suffering from an urging desire for amputation. But while some of the BIID-affected people only have a weak wish for an amputation others show severe symptoms. The aim of this work was the development of a psychological test to measure the severity of the wish for amputation or palsy in BIID afflicted subjects. Additionally, we analyzed correlation with demographic data. We developed a survey in English and German language from which three pairs of similar items were created for a test of reliability. 45 people affected by BIID answered this survey (38 men, 7 women, age 42.6 ±12.4). After controlling for robustness, a normal distribution of the "BIID-severity" could be detected and the subjects were divided into 5 groups (<2 SD: very low, -2 to -1 SD: light, -1 to +1 SD: moderate, +1 to +2 SD: heavy, > +2 SD: very heavy BIID). The severity of BIID sufferers was not more pronounced in older than in younger subjects, but BIID affects more men than women and the first manifestation of BIID occurs predominantly in childhood.
Dark matter self-interactions have been proposed to solve problems on small length scales within the standard cold dark matter cosmology. Here we investigate the effects of dark matter self-interactions in merging systems of galaxies and galaxy clusters with equal and unequal mass ratios. We perform N-body dark matter-only simulations of idealised setups to study the effects of dark matter self-interactions that are elastic and velocity-independent. We go beyond the commonly adopted assumption of large-angle (rare) dark matter scatterings, paying attention to the impact of small-angle (frequent) scatterings on astrophysical observables and related quantities. Specifically, we focus on dark matter-galaxy offsets, galaxy-galaxy distances, halo shapes, morphology and the phase-space distribution. Moreover, we compare two methods to identify peaks: one based on the gravitational potential and one based on isodensity contours. We find that the results are sensitive to the peak finding method, which poses a challenge for the analysis of merging systems in simulations and observations, especially for minor mergers. Large dark matter-galaxy offsets can occur in minor mergers, especially with frequent self-interactions. The subhalo tends to dissolve quickly for these cases. While clusters in late merger phases lead to potentially large differences between rare and frequent scatterings, we believe that these differences are non-trivial to extract from observations. We therefore study the galaxy/star populations which remain distinct even after the dark matter haloes have coalesced. We find that these collisionless tracers behave differently for rare and frequent scatterings, potentially giving a handle to learn about the micro-physics of dark matter.
Dark matter (DM) with self-interactions is a promising solution for the small-scale problems of the standard cosmological model. Here we perform the first cosmological simulation of frequent DM self-interactions, corresponding to small-angle DM scatterings. The focus of our analysis lies in finding and understanding differences to the traditionally assumed rare DM (large-angle) self scatterings. For this purpose, we compute the distribution of DM densities, the matter power spectrum, the two-point correlation function and the halo and subhalo mass functions. Furthermore, we investigate the density profiles of the DM haloes and their shapes. We find that overall large-angle and small-angle scatterings behave fairly similarly with a few exceptions. In particular, the number of satellites is considerably suppressed for frequent compared to rare self-interactions with the same cross-section. Overall we observe that while differences between the two cases may be difficult to establish using a single measure, the degeneracy may be broken through a combination of multiple ones. For instance, the combination of satellite counts with halo density or shape profiles could allow discriminating between rare and frequent self-interactions. As a by-product of our analysis, we provide - for the first time - upper limits on the cross-section for frequent self-interactions.
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