The idea of using a dice game to simulate radioactive decay is not new.1 However, modern pedagogy encourages, if not requires, us to provide multiple representations and visualizations2 for our students. The advantage of interactive engagement methods also has been made clear.3 Here we describe a highly visual and interactive use of dice to develop student understanding of radioactive decay.
The lack of a vertex in the collision of pucks on an air table is explained by the fact that pucks are extended bodies that exert frictional forces on one another. Issues of linear momentum, angular momentum, and energy are discussed.
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