Abstract-Modeling and monitoring dynamic environments is a complex task but is crucial in the field of intelligent vehicle. A traditional way of addressing these issues is the modeling of moving objects, through Detection And Tracking of Moving Objects (DATMO) methods. An alternative to a classic object model framework is the occupancy grid filtering domain. Instead of segmenting the scene into objects and track them, the environment is represented as a regular grid of occupancy, in which each cell is tracked at a sub-object level. The Bayesian Occupancy Filter [1] is a generic occupancy grid framework which predicts the spread of spatial occupancy by estimating cell velocity distributions. However its velocity model, corresponding to a transition histogram per cell, leads to huge data management which in practice makes it hardly compatible to severe computational and hardware constraints, like in many embedded systems. In this paper, we present a new representation for the BOF, describing the environment through a mix of static and dynamic occupancy. This differentiation enables the use of a model adapted to the considered nature: static occupancy is described in a classic occupancy grid, while dynamic occupancy is modeled by a set of moving particles. Both static and dynamic parts are jointly generated and evaluated, their distribution over the cells being adjusted. This approach leads to a more compact model and to drastically improve the accuracy of the results, in particular in term of velocities. Experimental results show that the number of values required to model the velocities have been reduced from a typical 900 per cell (for a 30x30 neighborhood) to less than 2 per cell in average. The massive data compression allows to plan dedicated embedded devices.
Proper modeling of dynamic environments is a core task in the field of intelligent vehicles. The most common approaches involve the modeling of moving objects, through Detection And Tracking of Moving Objects (DATMO) methods. An alternative to a classic object model framework is the occupancy grid filtering domain. Instead of segmenting the scene into objects and track them, the environment is represented as a regular grid of occupancy, in which spatial occupancy is tracked at a sub-object level. In this paper, we present the Conditional Monte Carlo Dense Occupancy Tracker, a generic spatial occupancy tracker, which infers dynamics of the scene through an hybrid representation of the environment, consisting of static occupancy, dynamic occupancy, empty spaces and unknown areas. This differentiation enables the use of state specific models (classic occupancy grid for motion-less components, set of moving particles for dynamic occupancy) as well as proper confidence estimation and management of data-less areas. The approach leads to a compact model that drastically improves the accuracy of the results and the global efficiency in comparison to previous methods.
Whether it be to feed data for an object detectionand-tracking system or to generate proper occupancy grids, 3D point cloud extraction of the ground and data classification are critical processing tasks, on their efficiency can drastically depend the whole perception chain. Flat-ground assumption or form recognition in point clouds can either lead to systematic error, or massive calculations. This paper describes an adaptive method for ground labeling in 3D Point clouds, based on a local ground elevation estimation. The system proposes to model the ground as a Spatio-Temporal Conditional Random Field (STCRF). Spatial and temporal dependencies within the segmentation process are unified by a dynamic probabilistic framework based on the conditional random field (CRF). Ground elevation parameters are estimated in parallel in each node, using an interconnected Expectation Maximization (EM) algorithm variant. The approach, designed to target high-speed vehicle constraints and performs efficiently with highly-dense (Velodyne-64) and sparser (Ibeo-Lux) 3D point clouds, has been implemented and deployed on experimental vehicle and platforms, and are currently tested on embedded systems (Nvidia Jetson TX1, TK1). The experiments on real road data, in various situations (city, countryside, mountain roads,...), show promising results.
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