In spatial compatibility tasks, the Reaction Time to right-side stimuli is shorter for right key responses (compatible condition) than for left key responses (incompatible condition) and vice-versa for left-side stimuli. Similar results have been found when the stimulus location is not relevant for response selection, such as in the Simon task. The Simon effect is the difference between the reaction times for non-corresponding and corresponding conditions. The Simon effect and its variants may be modulated by using emotional stimuli. However, until now, no work has studied how the affective valence of a stimulus influences spatial compatibility effects along the horizontal dimension. The present study investigated this issue by using small lateralized figures of soccer team players as stimuli. In the experiment, a compatible or incompatible response was chosen according to the team shirt. In one block, for the Favorite team, the volunteers had to press the key on the same side as the stimulus hemifield but the opposite-side key for the Rival team. In the other block, a reverse code had to be used. Fourteen right-handed volunteers were tested. Mean reaction times were subjected to analysis of variance with the following variables: Preference (Favorite/Rival), Hemifield (Left/Right), and Response Key (Left/Right). A three-way interaction was found (F 1,13 = 6.60, p = .023), showing that the spatial compatibility effects depended on Preference. The Favorite team player elicited the usual spatial compatibility pattern, but for the Rival team player, the reverse effect was found, with incompatible responses being faster than compatible responses. We propose that this modulation may result from approach/avoidance reactions to the Favorite and Rival teams, respectively. Moreover, we suggest as a corollary that the classic spatial compatibility task is a powerful tool for investigating approach/ avoidance effects.
The present study investigated the influence of emotional valence on the spatial stimulus-key location correspondence effect in three experiments using the Affective Spatial Correspondence task (AffSCt). We initially reanalyzed the results of Conde et al. (2011) according to the model proposed by Proctor (2013). In that study, compatible and incompatible responses were chosen according to the participants' team preference. In one block, the volunteers had to press a key on the same side for the Favorite team and on the opposite side for the Rival team. In another block, a reverse code was used. We found that responses were faster for the Favorite-compatible/Rival-incompatible condition (614 ms) compared with the Favorite-incompatible/ Rival-compatible condition (691 ms). The same experimental arrangement was replicated in another Brazilian city, and similar results were found. Additionally, we employed non-affective "fake" soccer teams as a control condition, and no mappingrule effect was observed. Finally, a final experiment that used the same design but different non-affective stimuli (yellow and blue bars) was performed to provide further evidence that the valence effect in the present experimental paradigm only occurs with affective stimuli. As expected, non-affective stimuli did not produce an overall advantage for any mapping rules, corroborating earlier findings with similar mixed designs. The results confirmed the previous findings and validity of the AffSCt as a methodology to investigate the effects of emotional valence on stimulus-response correspondence. However, we are unable to provide a conclusive explanation to support the several hypotheses proposed previously in our paper and by Proctor (2013).
Emotional stimuli are processed very effi ciently, infl uencing physiological and behavioral responses as well as attention, perceptual processes and sensory-motor integration. In a previous work, we introduced a new paradigm, the Affective Spatial Compatibility task (AffSCt), to study whether the affective valence of the stimulus infl uences spatial compatibility effects. By using fi gures of soccer players of Favorite and Rival Teams as positive and negative valence stimuli, we found a normal Spatial Compatibility effect for the Favorite team and a reversed one for the Rival team. Here, we analyzed the time course of inhibitory and facilitatory effects of emotional valence by the Vincentization method. We found that for Favorite team, the facilitatory effect for the compatible condition, as compared to the incompatible one, 1 Mailing address: Centro de Filosofi a e
In spatial compatibility and Simon tasks, the response is faster when stimulus and response locations are on the same side than when they are on opposite sides. It has been shown that a spatial incompatible practice leads to a subsequent modulation of the Simon effect along the horizontal dimension. It has also been reported that this modulation occurs both along and across vertical and horizontal dimensions, but only after intensive incompatible training (600 trials). In this work, we show that this modulatory effect can be obtained with a smaller number of incompatible trials, changing the spatial arrangement of the vertical response keys to obtain a stronger dimensional overlap between the spatial codes of stimuli and response keys. The results of Experiment 1 showed that 80 incompatible vertical trials abolished the Simon effect in the same dimension. Experiment 2 showed that a modulation of the vertical Simon effect could be obtained after 80 horizontal incompatible trials. Experiment 3 explored whether the transfer effect can also occur in a horizontal Simon task after a brief vertical spatial incompatibility task, and results were similar to the previous experiments. In conclusion, we suggest that the spatial arrangement between response key and stimulus locations may be critical to establish the short-term memory links that enable the transfer of learning between brief incompatible practices and the Simon effects, both along the vertical dimension and across vertical and horizontal dimensions.
Stimulus position is coded even if it is task-irrelevant, leading to faster response times when the stimulus and the response locations are compatible (spatial Stimulus–Response Compatibility–spatial SRC). Faster responses are also found when the handle of a visual object and the response hand are located on the same side; this is known as affordance effect (AE). Two contrasting accounts for AE have been classically proposed. One is focused on the recruitment of appropriate grasping actions on the object handle, and the other on the asymmetry in the object shape, which in turn would cause a handle-hand correspondence effect (CE). In order to disentangle these two accounts, we investigated the possible transfer of practice in a spatial SRC task executed with a S–R incompatible mapping to a subsequent affordance task in which objects with either their intact handle or a broken one were used. The idea was that using objects with broken handles should prevent the recruitment of motor information relative to object grasping, whereas practice transfer should prevent object asymmetry in driving handle-hand CE. A total of three experiments were carried out. In Experiment 1 participants underwent an affordance task in which common graspable objects with their intact or broken handle were used. In Experiments 2 and 3, the affordance task was preceded by a spatial SRC task in which an incompatible S–R mapping was used. Inter-task delays of 5 or 30 min were employed to assess the duration of transfer effect. In Experiment 2 objects with their intact handle were presented, whereas in Experiment 3 the same objects had their handle broken. Although objects with intact and broken handles elicited a handle-hand CE in Experiment 1, practice transfer from an incompatible spatial SRC to the affordance task was found in Experiment 3 (broken-handle objects), but not in Experiment 2 (intact-handle objects). Overall, this pattern of results indicate that both object asymmetry and the activation of motor information contribute to the generation of the handle-hand CE effect, and that the handle AE cannot be reduced to a SRC effect.
Human behavior is influenced both by approach and avoidance automatic reactions to positive and negative stimulus, respectively, but these reactions have not been well studied in attention-deficit/hyperactivity disorder (ADHD) patients. Moreover, studies employing spatial stimulus-response compatibility tasks in ADHD and healthy control (HC) subjects are scarce and inconclusive. The present study investigated inhibitory control and emotional processing in ADHD adults with a modified stimulus-response compatibility task in which spatial and emotional features of affective stimuli had to be processed together to select the correct response. Manual responses to figures of Favorite and Rival soccer team players were measured, and compatible or incompatible responses were chosen according to the soccer team figure. Eighteen HC participants and sixteen ADHD adults performed the task. We found an ordinary spatial compatibility effect for the Favorite soccer team and a reversed one for the Rival team in the ADHD group but not in the HC group. The effects may be due to stronger approach and withdrawal reactions toward the Favorite soccer team and away from the Rival one, respectively, indicating poor inhibitory control for the ADHD group. These results show that differences between ADHD and HC subjects become prominent when response selection involves both emotional and spatial features of the stimulus.
Reference axes for the visuotopic study of the opossum's striate cortex were estimated from corresponding binocular response fields using multi-unit recording. These central binocular axes (CBA) were derived from experimental data based on the concept that corresponding receptive fields for each eye should be mostly in register under natural conditions. Vertical reference meridians, orthogonal to these axes, define a contralateral and an ipsilateral field for each eye with respect to the recording site. An ipsilateral field representation was observed for both eyes in the striate cortex at the transition zone with peristriate. Maximal values for the center and border of ipsilateral receptive fields were, respectively, 8 and 20 degrees for the contralateral eye and 6 and 14 degrees for the ipsilateral eye. An equivalent ipsilateral field representation was found in animals that had the anterior commissure cut prior to the recording session. This suggests that the ipsilateral field of both eyes may be represented in the striate cortex via the ipsilateral optic tract. Additionally, it was observed that the region of higher ganglion cell density in the retina shows a flattened distribution and that the CBA intersects the retina at the temporal aspect of this region.
It has been shown that mental rotation of objects and human body parts is processed differently in the human brain. But what about body parts belonging to other primates? Does our brain process this information like any other object or does it instead maximize the structural similarities with our homologous body parts? We tried to answer this question by measuring the manual reaction time (MRT) of human participants discriminating the handedness of drawings representing the hands of four anthropoid primates (orangutan, chimpanzee, gorilla, and human). Twenty-four right-handed volunteers (13 males and 11 females) were instructed to judge the handedness of a hand drawing in palm view by pressing a left/right key. The orientation of hand drawings varied from 0º (fingers upwards) to 90º lateral (fingers pointing away from the midline), 180º (fingers downwards) and 90º medial (finger towards the midline). The results showed an effect of rotation angle (F(3, 69) = 19.57, P < 0.001), but not of hand identity, on MRTs. Moreover, for all hand drawings, a medial rotation elicited shorter MRTs than a lateral rotation (960 and 1169 ms, respectively, P < 0.05). This result has been previously observed for drawings of the human hand and related to biomechanical constraints of movement performance. Our findings indicate that anthropoid hands are essentially equivalent stimuli for handedness recognition. Since the task involves mentally simulating the posture and rotation of the hands, we wondered if "mirror neurons" could be involved in establishing the motor equivalence between the stimuli and the participants' own hands.
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