Abstract-This paper deals with a class of morphological operators called connected operators. These operators filter the signal by merging its flat zones. As a result, they do not create any new contours and are very attractive for filtering tasks where the contour information has to be preserved. This paper shows that connected operators work implicitly on a structured representation of the image made of flat zones. The max-tree is proposed as a suitable and efficient structure to deal with the processing steps involved in antiextensive connected operators. A formal definition of the various processing steps involved in the operator is proposed and, as a result, several lines of generalization are developed. First, the notion of connectivity and its definition are analyzed. Several modifications of the traditional approach are presented. They lead to connected operators that are able to deal with texture. They also allow the definition of connected operators with less leakage than the classical ones. Second, a set of simplification criteria are proposed and discussed. They lead to simplicity-, entropy-, and motion-oriented operators. The problem of using a nonincreasing criterion is analyzed. Its solution is formulated as an optimization problem that can be very efficiently solved by a Viterbi algorithm. Finally, several implementation issues are discussed showing that these operators can be very efficiently implemented.
Abstract-Video is usually acquired in interlaced format, where each image frame is composed of two image fields, each field holding same parity lines. However, many display devices require progressive video as input; also, many video processing tasks perform better on progressive material than on interlaced video. In the literature, there exist a great number of algorithms for interlaced to progressive video conversion, with a great tradeoff between the speed and quality of the results. The best algorithms in terms of image quality require motion compensation; hence, they are computationally very intensive. In this paper, we propose a novel deinterlacing algorithm based on ideas from the image inpainting arena. We view the lines to interpolate as gaps that we need to inpaint. Numerically, this is implemented using a dynamic programming procedure, which ensures a complexity of ( ), where is the number of pixels in the image. The results obtained with our algorithm compare favorably, in terms of image quality, with state-of-the-art methods, but at a lower computational cost, since we do not need to perform motion field estimation.
Abstract. This paper discusses the interest of the Tree of Shapes of an image as a region oriented image representation. The Tree of Shapes offers a compact and structured representation of the family of level lines of an image. This representation has been used for many processing tasks such as filtering, registration, or shape analysis. In this paper we show how this representation can be used for segmentation, rate distortion optimization, and encoding. We address the problem of segmentation and rate distortion optimization using Guigues algorithm on a hierarchy of partitions constructed using the simplified Mumford-Shah multiscale energy. To segment an image, we minimize the simplified Mumford-Shah energy functional on the set of partitions represented in this hierarchy. The rate distortion problem is also solved in this hierarchy of partitions. In the case of encoding, we propose a variational model to select a family of level lines of a gray level image in order to obtain a minimal description of it. Our energy functional represents the cost in bits of encoding the selected level lines while controlling the maximum error of the reconstructed image. In this case, a greedy algorithm is used to minimize the corresponding functional. Some experiments are displayed.
This paper discusses the interest of Binary Partition Trees as shape-oriented image representations. Binary Partition Trees concentrate in a compact and structured representation a set of meaningful regions that can be extracted from an image. This representation can be used for a large number of processing goals such as filtering, segmentation, information retrieval and visual browsing. Furthermore, the processing of the tree representation leads to very efficient algorithms.
Abstract. In this work we propose a new automatic methodology for computing accurate digital elevation models (DEMs) in urban environments from low baseline stereo pairs that shall be available in the future from a new kind of earth observation satellite. This setting makes both views of the scene similarly, thus avoiding occlusions and illumination changes, which are the main disadvantages of the commonly accepted large-baseline configuration. There still remain two crucial technological challenges: (i) precisely estimating DEMs with strong discontinuities and (ii) providing a statistically proven result, automatically. The first one is solved here by a piecewise affine representation that is well adapted to man-made landscapes, whereas the application of computational Gestalt theory introduces reliability and automation. In fact this theory allows us to reduce the number of parameters to be adjusted, and to control the number of false detections. This leads to the selection of a suitable segmentation into affine regions (whenever possible) by a novel and completely automatic perceptual grouping method. It also allows us to discriminate e.g. vegetation-dominated regions, where such an affine model does not apply and a more classical correlation technique should be preferred. In addition we propose here an extension of the classical "quantized" Gestalt theory to continuous measurements, thus combining its reliability with the precision of variational robust estimation and fine interpolation methods that are necessary in the low baseline case. Such an extension is very general and will be useful for many other applications as well. IntroductionComputing the depth of objects in a scene from two or more images taken from different points of view is one of the key problems in computer vision known as stereo vision. Its numerous applications make it the object of current research, see [36] and [6] for an account of it.2000 Mathematics Subject Classification: Primary: 58F15, 58F17; Secondary: 53C35. Key words and phrases: stereo vision, subpixel urban DEMs, piecewise affine, a contrario region-merging approach.A. Almansa, J. Preciozzi and L. Igual acknowledge partial support from PDT project number S/C/OP/17/01 (Uruguay). A. Almansa acknowledges additional support from CSIC (Uruguay),
Abstract. We evaluate the performance of different optimization techniques developed in the context of optical flow computation with different variational models. In particular, based on truncated Newton (TN) methods that have been an effective approach for large-scale unconstrained optimization, we develop the use of efficient multilevel schemes for computing the optical flow. More precisely, we compare the performance of a standard unidirectional multilevel algorithm-called multiresolution optimization (MR/Opt)-with that of a bidirectional multilevel algorithm-called full multigrid optimization (FMG/Opt). The FMG/Opt algorithm treats the coarse grid correction as an optimization search direction and eventually scales it using a line search. Experimental results on three image sequences using four models of optical flow with different computational efforts show that the FMG/Opt algorithm outperforms both the TN and MR/Opt algorithms in terms of the computational work and the quality of the optical flow estimation.
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