Generating complex movements in redundant robots like humanoids is usually done by means of multitask controllers based on quadratic programming, where a multitude of tasks is organized according to strict or soft priorities. Time-consuming tuning and expertise are required to choose suitable task priorities, and to optimize their gains. Here, we automatically learn the controller configuration (soft and strict task priorities and Convergence Gains), looking for solutions that track a variety of desired task trajectories efficiently while preserving the robot's balance. We use multiobjective optimization to compare and choose among Paretooptimal solutions that represent a trade-off of performance and robustness and can be transferred onto the real robot. We experimentally validate our method by learning a control configuration for the iCub humanoid, to perform different whole-body tasks, such as picking up objects, reaching and opening doors.
Teleoperation of humanoid robots enables the integration of the cognitive skills and domain expertise of humans with the physical capabilities of humanoid robots. The operational versatility of humanoid robots makes them the ideal platform for a wide range of applications when teleoperating in a remote environment. However, the complexity of humanoid robots imposes challenges for teleoperation, particularly in unstructured dynamic environments with limited communication. Many advancements have been achieved in the last decades in this area, but a comprehensive overview is still missing. This survey paper gives an extensive overview of humanoid robot teleoperation, presenting the general architecture of a teleoperation system and analyzing the different components. We also discuss different aspects of the topic, including technological and methodological advances, as well as potential applications. A web-based version of the paper can be found at https://humanoid-teleoperation.github.io/.
Purpose of Review Humanoid robots are versatile platforms with the potential to assist humans in several domains, from education to healthcare, from entertainment to the factory of the future. To find their place into our daily life, where complex interactions and collaborations with humans are expected, their social and physical interaction skills need to be further improved. Recent FindingsThe hallmark of humanoids is their anthropomorphic shape, which facilitates the interaction but at the same time increases the expectations of the human in terms of advanced cooperation capabilities. Cooperation with humans requires an appropriate modeling and real-time estimation of the human state and intention. This information is required both at a high level by the cooperative decision-making policy and at a low level by the interaction controller that implements the physical interaction. Real-time constraints induce simplified models that limit the decision capabilities of the robot during cooperation. SummaryIn this article, we review the current achievements in the context of human-humanoid interaction and cooperation. We report on the cognitive and cooperation skills that the robot needs to help humans achieve their goals, and how these high-level skills translate into the robot's low-level control commands. Finally, we report on the applications of humanoid robots as humans' companions, co-workers, or avatars. Keywords Humanoid robots • Human-robot interaction • CooperationThis article is part of the Topical Collection on Humanoid and Bipedal Robotics
Motion retargeting and teleoperation are powerful tools to demonstrate complex whole-body movements to humanoid robots: in a sense, they are the equivalent of kinesthetic teaching for manipulators. However, retargeted motions may not be optimal for the robot: because of different kinematics and dynamics, there could be other robot trajectories that perform the same task more efficiently, for example with less power consumption. We propose to use the retargeted trajectories to bootstrap a learning process aimed at optimizing the whole-body trajectories w.r.t. a specified cost function. To ensure that the optimized motions are safe, i.e., they do not violate system constraints, we use constrained optimization algorithms. We compare both global and local optimization approaches, since the optimized robot solution may not be close to the demonstrated one. We evaluate our framework with the humanoid robot iCub on an object lifting scenario, initially demonstrated by a human operator wearing a motion-tracking suit. By optimizing the initial retargeted movements, we can improve robot performance by over 40%.
Humanoid robots have the potential be versatile and intuitive human avatars that operate remotely in inaccessible places: the robot could reproduce in the remote location the movements of an operator equipped with a wearable motion capture device while sending visual feedback to the operator. While substantial progress has been made on transferring ("retargeting") human motions to humanoid robots, a major problem preventing the deployment of such systems in real applications is the presence of communication delays between the human input and the feedback from the robot: even a few hundred milliseconds of delay can irremediably disturb the operator, let alone a few seconds. To overcome these delays, we introduce a system in which a humanoid robot executes commands before it actually receives them, so that the visual feedback appears to be synchronized to the operator, whereas the robot executed the commands in the past. To do so, the robot continuously predicts future commands by querying a machine learning model that is trained on past trajectories and conditioned on the last received commands. In our experiments, an operator was able to successfully control a humanoid robot (32 degrees of freedom) with stochastic delays up to 2 seconds in several whole-body manipulation tasks, including reaching different targets, picking up, and placing a box at distinct locations.
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