Movies represent women differently from men. Some try to raise women’s dignity, and some still impose traditional values on them. This paper studies the representation of the characters of female superhero in The Incredibles 1 and 2 which seem to support women’s emancipation. However, there are some ideas conveyed through the mise- en-scéne which still indicate that the movie series do not fully emancipate women. The Incredibles 1 and 2 movie series have been chosen as the object of the study for their typical characteristics when female superhero plays the role. The purpose of this paper is to examine how women are represented through visuals and character roles in The Incredibles 1 and 2. The movies were analyzed through a critical discourse approach. The analysis focused on the language beyond sentences and aspects outside the language, such as power relation, social context, and ideology. The result of the analysis shows that the female character in the movies still upholds traditional values, such as male domination, revealing that these movies are not emancipatory for women. Moreover, women are still degraded and objectified through their body. Therefore, these movies can be seen as a form of pseudo-empowerment, where something is seen as empowering but actually it is not. Emansipasi dan Pemberdayaan Perempuan dalam Film Incredibles 1 dan 2. Film menggambarkan perempuan dan laki-laki dengan cara yang berbeda. Sebagian mencoba untuk menaikkan derajat perempuan, dan sebagian masih menyajikan nilai- nilai tradisional. Artikel ini meneliti representasi karakter perempuan utama pada film The Incredibles 1 dan 2 yang terlihat mendukung emansipasi perempuan melalui karakter superhero. Namun, terdapat gagasan yang menunjukkan bahwa kedua film ini tidak sepenuhnya mengemansipasi perempuan. Artikel ini bertujuan untuk meneliti bagaimana perempuan digambarkan melalui visual dan peran pada setiap karakter di The Incredibles 1 dan 2. Kedua film ini dianalisa menggunakan pendekatan analisis wacana. Analisis dilakukan pada tingkat bahasa yang digunakan yang tidak terbatas pada kalimat dan aspek-aspek di luar bahasa, seperti hubungan kekuasaan, konteks social, dan ideologi. Hasil analisis menunjukkan bahwa karakter perempuan pada kedua film ini masih menjunjung tinggi nilai-nilai tradisional, seperti dominasi oleh laki-laki. Hal ini membuktikan bahwa film-film ini tidak merepresentasikan kebebasan pada perempuan. Lebih lagi, melalui tubuhnya, perempuan masih terlihat direndahkan dan dijadikan sebagai objek. Oleh karena itu, dapat disimpulkan bahwa film-film ini merupakan suatu pseudo-empowerment, yaitu ketika sesuatu terlihat seperti memberikan kebebasan namun dalam kenyataanya tidak sama sekali.
Nineteen Eighty-Four has been widely recontextualised in many different situations, but there has not been any discourse that tries to relate it with surveillance issues in the U.K. in the context of Covid-19 pandemic other than Big Brother Watch’s Stop Covid Passes campaign. This paper aims to discuss how the civil liberties organisation brings the fear of surveillance state presented in the novel into the real life situation happening in the U.K. society.via their public campaign called Stop Covid Passes. The campaign showcases a lot of negative evaluation of the mandatory Covid passes. However, not all agree with the campaign, and many have criticised it as an anti-vaccine movement. This paper conducts qualitative research through the three-dimensional framework of Critical Discourse Analysis (CDA) presented by Norman Fairclough to reveal the organisation's true intention behind the campaign and to examine the role of Nineteen Eighty-Four in this particular context. The findings show that the intention is indeed to stop the U.K. from becoming a surveillance state.KEYWORDS: surveillance, campaign, Covid-19, Big Brother, Nineteen Eighty-Four
Nowadays, the soccer world has been developing rapidly, particularly in Europe. In one of its countries, England, there are two notable soccer clubs that are worth discussing. They are Liverpool Football Club and Manchester United Football Club. These clubs have a considerable number of fans among all around the world. Also, they have anthems that are often sung by the fans. Their anthems are “You’ll Never Walk Alone” and “Glory Glory Man United.” These anthems are important because they give impacts both on the teams and on the fans. This study specifically discusses the underlying meanings within both anthems. They are revealed through the words, phrases, and sentences in the lyrics of the anthems. To do so, library research method is used. Interestingly, this study has found that associative meaning and figurative language are used frequently by songwriters to aestheticize words, phrases, and sentences used to express their aims. Therefore, it can be inferred that anthems are not only used for showing the identity of a soccer club, but also for giving support towards the home teams, yet become pressure towards the opposition teams at the same time.
Among The Sleep (2014) follows an infant in his quest to search for memories of his mother. The game receives mixed opinions regarding its overly simple puzzles and confusing juxtaposition of the dream symbols; nevertheless, it is still praised for its storytelling and visuals used to build the momentum leading up to the resolution invoking strong emotions in players. Contrary to a popular belief that infants are incapable of understanding the events around them, in this game the infant can process his surroundings with the help of dreams and fantasies. In Freudian perspective, they will unconsciously affect an infant’s personality when growing up. This research aims to understand the infant’s dreams using Freud’s interpretation of dreams. The findings show that the dream elements are the wish-fulfilment part of the infant’s cognitive ability to cope with his surroundings. Moreover, using the concepts of abjection and hysteria, it is revealed that memories of his mother are often filled with feminine monstrosity to satiate her desire for having a penis by attempting to castrate him. Similar to many other video games, Among The Sleep carries a message through its storytelling elements, and it is to encourage the audience to tackle their own trauma.
In the 21st century, the representation of Black people in many U.S. movies is still problematic, for the movies do not omit the stereotypical representations of Black people, which are often depicted being disrespectful and unintelligent compared to other races. Many movies have been trying to change them into another perspective, yet they are still unable to get rid of those stereotypes completely. By looking through the cinematic aspects, the dialogues, and the symbols along with the sounds and music used, this paper examines the stereotypes of Black characters in the movie Get Out (2017) by Jordan Peele using discourse analysis. The paper observes that the representation of the movie still distinguishes Black from White in the aspects of the body over mind in Black masculinity, incivility, and distinctive racial labour. As a result, Black characters are seen inferior compared to White characters despite the movie's effort to empower them. The use of music also emphasizes the power relation difference between the two races. The overall finding of the paper reveals that the existence of Black stereotypical depiction is still found in a movie empowering Black people, and it shows that race representation should be monitored thoroughly. ABSTRAKAspek Musikal untuk Memberdayakan Karakter Kulit Hitam di Film Get Out (2017). Pada abad ke-21 ini, representasi orang kulit hitam di banyak film Amerika problematis karena film-film tersebut tidak menghilangkan representasi stereotip orang kulit hitam yang mana sering digambarkan tidak sopan dan kurang cerdas dibandingkan dengan ras lain. Banyak film sudah mencoba mengubah stereotip tersebut ke perspektif lain, namun film-film tersebut masih belum dapat sepenuhnya menghapuskan stereotip yang ada. Dengan melihat aspek sinematik, dialog, simbol, suara, dan musik yang digunakan, artikel ini menganalisis stereotip karakter orang kulit hitam dalam film Get Out (2017) oleh Jordan Peele menggunakan analisis wacana. Artikel ini menemukan bahwa keseluruhan representasi dalam film tersebut masih memisahkan kulit hitam dari kulit putih dengan lebih mengutamakan aspek tubuh daripada pikiran dalam maskulinitas kulit hitam, sikap yang tidak sopan, dan perbedaan jenis pekerjaan. Sebagai hasilnya, karakter kulit hitam terlihat inferior dibandingkan karakter kulit putih meskipun film ini berusaha untuk memberdayakan orang kulit hitam. Penggunaan musik juga menekankan adanya perbedaan kekuasaan antara kedua ras. Keseluruhan hasil analisis dari artikel menemukan bahwa penggambaran stereotip orang kulit hitam masih terlihat dalam film yang memberdayakan orang kulit hitam. Hal ini menunjukkan bahwa representasi ras menuntut pengamatan secara mendalam.
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