Business development in the era of the 21st century has grown very rapidly and has undergone a continuous metamorphosis. Every business actor in every business category is required to be sensitive to any changes that occur and place an orientation to customer satisfaction as the main goal. Supply Chain Management is a mechanism that connects all parties concerned and the activities involved in converting raw materials into finished goods. The importance of the role of all parties from suppliers, manufacturers, distributors, retailers to customers in creating cheap, quality and fast products is what gave birth to a new concept, namely supply chain management.
Games are a part of children’s development, but there are still a few developers who make games for early childhood ages. The purpose of this research is to create an educational game for early childhood age in order to enhance early childhood knowledge of animal shape and literacy in a relaxed and fun way with augmented reality features. This augmented reality game purpose is media for parents to teach their children while playing. The Scrum method is used in developing this game. The evaluation of this experiment was been done using testing and survey with 30 parents using game experience questionnaire (GEQ) and comparison to similar game. The survey result show that this game is suitable for the parents and childhood children and compared to others game, Kotak Edu had augmented reality as advantage.
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