This study is research qualitative, to contribute to learning media development in SMK Negeri 1 Palembang. The multimedia is in the form of accounting comics with accounting cycle materials for class X. Comics are made in comic books and animated videos that can be accessed through web blogs. This research is a 4D model (Define, Design, Development, and Dissemination). The study was conducted from July to September 2021. Data collection was performed by monitoring, Q&A, questionnaires, and validation of expert teams. Accounting comics was validated by the expert judges of many 20 people. The expert validation showed that: accounting comic learning media belongs to a very viable category and fits the criteria of media eligibility. Thus, accounting comic media can be piloted at a later stage and used for the accounting learning process.
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