Individuals high in tolerance of ambiguity (TOA) are comfortable with, desire, and strive to manage ambiguous situations. We predicted leader TOA would be associated with better follower performance outcomes, depending on the level (Study 1) and nature (Study 2) of follower role ambiguity. Data were collected from employees (Study 1, n = 423) and managerial employees (Study 2, n = 326) who rated their leader on three facets of TOA and provided self-reports of their own performance outcomes. Positive implications of leader TOA for follower learning goal orientation and job performance (Study 1) were most pronounced when followers perceived low role ambiguity and, in the prediction of situational coping (Study 2), when ambiguous work situations were categorized as challenges (unexpected events requiring problem-solving) compared to hindrances. Findings have theoretical implications for understanding when TOA in leaders is optimal and have practical relevance for leaders seeking to adapt to the situational needs of their followers.
New technology has had a discernable impact on how organizations recruit and select potential employees. Game-based assessment has emerged as a potential technology that can be used to enhance the assessment of individual differences and applicants' views of the selection process. However, studies investigating the psychometric properties and predictive validity of game-based assessments are still lacking. This study investigated the structural equivalence of a game-based assessment of cognitive ability across 228 Australians and 239 South Africans. A smaller sample of 115 South Africans also received work performance ratings to investigate the predictive validity of the cognitive assessment. Results of factor analysis supported a strong general factor of cognitive ability across the entire sample but only partial metric and scalar invariance across the two nations. The general factor of the game-based assessment further revealed promising results in terms of its predictive validity for five broad dimensions of individual work performance. K E Y W O R D S cognitive ability, cross-cultural psychology, game-based assessments, individual work performance Key points• This study investigated the measurement invariance of an Australian developed game-based cognitive ability assessment (GBCA) in South Africa.• Partial metric and scalar invariance were obtained for a general factor of the GBCA among South African and Australian samples.• A general factor based on the GBCA displays promising criterion validity for performance in South Africa, highlighting its utility as a selection instrument.
No abstract
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.
hi@scite.ai
10624 S. Eastern Ave., Ste. A-614
Henderson, NV 89052, USA
Copyright © 2024 scite LLC. All rights reserved.
Made with 💙 for researchers
Part of the Research Solutions Family.