Introduction: Interactive electronic games allow to access virtual environments and interact using a computer or TV screen. Anyone who has played a video game, or seen others playing, is aware of the importance of reaction speed and eye-hand coordination skills. Objective: To determine the differences in psychomotor performance between professional gamers and amateurs. Material and Methods: A total of 62 gamers took part in the study, including 31 people - professional video game users who had participated in e-tournaments in the last month (age: M = 20.6, SD = 6.3) and 31 people who did not play video games or played very rarely (they declared that they did not participate in e-sports tournaments), who constituted the control group (age: M = 17.9, SD = 5.4). Integrated computer SDP-System with an executive module for stimulus generation and reception was used to assess psychomotor performance. Results: Professional gamers have higher psychomotor skills than amateurs. They reveal better results for fast thinking, motor reactions, perception, attention, and working memory. Conclusion: Playing video games has a positive impact on players' psychomotor performance and can promote improvements in elementary cognitive functions. Key words: video-games; e-sport; psychomotor performance; cognitive functions
No ghostwriting and guest authorship declared./Nie występują zjawiska ghostwriting i guest authorship.
Background. The popularity of eSports is rapidly increasing, and PC gamers are watched by crowds of spectators similarly to traditional sports. The aim. E-Sport and ME questionnaire was created to assess motivation for playing video games and competing in tournaments. Material and methods. The theoretical background was grounded in self-determination theory (SDT). The results of 203 men aged 14 to 33 years (M = 20.4; SD = 3.4) were studied. Exploratory and confirmatory factor analyses (EFA and CFA) were conducted. Results. Both EFA and CFA indicated two solid factors: extrinsic and intrinsic motivation [Comparative Fit Index = 0.995, Tucker Lewis Index = 0.994, Root Mean Square Error of Approximation = 0.046 (CI 0.00 – 0.08), Standardized Root Mean Square Residual = 0.075 (χ2 = 64.16, df = 53)]. Both scales had a high level of internal consistency (> α = 0.8). Respondents from professional e-sports clubs have higher extrinsic motivation than amateurs; intrinsic motivation takes place on similar level. Conclusions. The statistical analysis of e-sport and myself revealed a high level of internal consistency as well as the identification of two distinct factors. This could aid coaches and players in outlining the dominant type of motivation for playing video games. The shown version should be further explored and validated to increase its generalizability.
Introduction. Recent years have seen a dynamic increase in people from eastern countries employed in Polish road transport. The aim of the study was to compare the cognitive and psychomotor performance of Polish and Ukrainian drivers. Material and Methods. The results of 336 male truck drivers aged between 22 and 64 years were analysed. There were 174 respondents in the Polish sample (M = 38.6 years; SD = 10.3) and 162 respondents in the Ukrainian sample (M = 36.8 years; SD = 8.3). The level of intellectual performance was assessed using the Raven's Matrix Test (TMS) and the Precision of Movement and Quick Thinking (PIM) Index. Psychomotor performance was verified using computer tests belonging to the SDP System. Results. Ukrainian drivers, compared to Polish drivers, were characterised by analogous results in terms of cognitive processes and psychomotor performance. The mean scores of the Raven's test, PIM index and also coordination tests were comparable in both groups. A strong positive correlation was found between TMS and PIM. Conclusions. 1. Drivers from Ukraine and Poland have similar intellectual and psychomotor abilities. 2. The PIM index correlates strongly positively with TMS and can be a reliable tool in intelligence screening. 3. The presented methods of the SDP System are not culturally loaded. Standardised scales addressed to the Polish driver population should be used to assess these areas in Ukrainian subjects.
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