Rendering computer animation frames is a very time consuming job. Using parallel computing on clusters and so-called render farms is a common solution to this problem. In this paper we describe how Grid computing can be used for computer animation rendering. We propose a framework for Grid rendering services, describe its implementation, and present the results and statistics. A loseless 3D compression algorithm was also devised to solve the existing problem of transferring gigabytes of scene representation files (Renderman (.rib) and mental images (.mi)). This compression algorithm has been filed for patent in Singapore.
First and foremost, I am greatly indebted to my supervisor, Prof. Alexei Sourin, for his invaluable guidance and support during my work on the project. Without him, this work would have never become a reality, and his vision, involvement and attention was a great source of inspiration. Thank you for providing the indispensable drive behind all the aspects of my work. I would also like to thank the School of Computer Engineering, Nanyang Technological University, Singapore for the generous financial support and excellent resources provided during my study here.
This paper addresses interactive function-based shape modeling where relatively small formulas are used rather than thousands of polygons. Interactive modification of the function model with concurrent visualization of the respective polygonal mesh lets us provide both the interactivity and any required level of detail leading to photo-realistic appearance of the resulting shapes. We have proposed a rendering method capable of handling local shape modifications with any desired precision. Also, we have proposed a few methods, which let us accelerate the final function evaluation-a common bottleneck for the function-based shape modeling. Finally, we describe applications of the interactive function-based shape modeling to photo-realistic virtual embossing and carving.
First and foremost, I am greatly indebted to my supervisor, Prof. Alexei Sourin, for his invaluable guidance and support during my work on the project. Without him, this work would have never become a reality, and his vision, involvement and attention was a great source of inspiration. Thank you for providing the indispensable drive behind all the aspects of my work. I would also like to thank the School of Computer Engineering, Nanyang Technological University, Singapore for the generous financial support and excellent resources provided during my study here.
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