The majority of online display ads are served through real-time bidding (RTB)
--- each ad display impression is auctioned off in real-time when it is just
being generated from a user visit. To place an ad automatically and optimally,
it is critical for advertisers to devise a learning algorithm to cleverly bid
an ad impression in real-time. Most previous works consider the bid decision as
a static optimization problem of either treating the value of each impression
independently or setting a bid price to each segment of ad volume. However, the
bidding for a given ad campaign would repeatedly happen during its life span
before the budget runs out. As such, each bid is strategically correlated by
the constrained budget and the overall effectiveness of the campaign (e.g., the
rewards from generated clicks), which is only observed after the campaign has
completed. Thus, it is of great interest to devise an optimal bidding strategy
sequentially so that the campaign budget can be dynamically allocated across
all the available impressions on the basis of both the immediate and future
rewards. In this paper, we formulate the bid decision process as a
reinforcement learning problem, where the state space is represented by the
auction information and the campaign's real-time parameters, while an action is
the bid price to set. By modeling the state transition via auction competition,
we build a Markov Decision Process framework for learning the optimal bidding
policy to optimize the advertising performance in the dynamic real-time bidding
environment. Furthermore, the scalability problem from the large real-world
auction volume and campaign budget is well handled by state value approximation
using neural networks.Comment: WSDM 201
An ever increasing volume of data is nowadays becoming available in a streaming manner in many application areas, such as, in critical infrastructure systems, finance and banking, security and crime and web analytics. To meet this new demand, predictive models need to be built online where learning occurs on-the-fly. Online learning poses important challenges that affect the deployment of online classification systems to real-life problems. In this paper we investigate learning from limited labelled, nonstationary and imbalanced data in online classification. We propose a learning method that synergistically combines siamese neural networks and active learning. The proposed method uses a multi-sliding window approach to store data, and maintains separate and balanced queues for each class. Our study shows that the proposed method is robust to data nonstationarity and imbalance, and significantly outperforms baselines and state-of-the-art algorithms in terms of both learning speed and performance. Importantly, it is effective even when only 1% of the labels of the arriving instances are available.
Online class imbalance learning constitutes a new problem and an emerging research topic that focusses on the challenges of online learning under class imbalance and concept drift. Class imbalance deals with data streams that have very skewed distributions while concept drift deals with changes in the class imbalance status. Little work exists that addresses these challenges and in this paper we introduce queue-based resampling, a novel algorithm that successfully addresses the co-existence of class imbalance and concept drift. The central idea of the proposed resampling algorithm is to selectively include in the training set a subset of the examples that appeared in the past. Results on two popular benchmark datasets demonstrate the effectiveness of queue-based resampling over state-of-the-art methods in terms of learning speed and quality.
An enormous and ever-growing volume of data is nowadays becoming available in a sequential fashion in various real-world applications. Learning in nonstationary environments constitutes a major challenge, and this problem becomes orders of magnitude more complex in the presence of class imbalance. We provide new insights into learning from nonstationary and imbalanced data in online learning, a largely unexplored area. We propose the novel Adaptive REBAlancing (AREBA) algorithm that selectively includes in the training set a subset of the majority and minority examples that appeared so far, while at its heart lies an adaptive mechanism to continually maintain the class balance between the selected examples. We compare AREBA with strong baselines and other state-of-the-art algorithms and perform extensive experimental work in scenarios with various class imbalance rates and different concept drift types on both synthetic and real-world data. AREBA significantly outperforms the rest with respect to both learning speed and learning quality. Our code is made publicly available to the scientific community.
Distributed denial of service (DDoS) attacks constitute a rapidly evolving threat in the current Internet. In this paper we introduce Multiagent Router Throttling, a decentralized DDoS response mechanism in which a set of upstream routers independently learn to throttle traffic towards a victim server. We compare our approach against a baseline and a popular throttling technique from the literature, and we show that our proposed approach is more secure, reliable and cost-effective. Furthermore, our approach outperforms the baseline technique and either outperforms or has the same performance as the popular one.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.