Domestic garbage management is an important aspect of a sustainable environment. This paper presents a novel garbage classification and localization system for grasping and placement in the correct recycling bin, integrated on a mobile manipulator. In particular, we first introduce and train a deep neural network (namely, GarbageNet) to detect different recyclable types of garbage. Secondly, we use a grasp localization method to identify a suitable grasp pose to pick the garbage from the ground. Finally, we perform grasping and sorting of the objects by the mobile robot through a whole-body control framework. We experimentally validate the method, both on visual RGB-D data and indoors on a real fullsize mobile manipulator for collection and recycling of garbage items placed on the ground.
This study reports the development of a golf clubhead trajectory monitoring system which utilises PONTOS, a 3D motion analysis package from GOM. This paper demonstrates how this system can be used to monitor clubhead path and orientation and position throughout impact with future scope to simultaneously measure ball launch conditions. Six subjects performed 10 swings with a driver and a selection of these shots were analysed in detail. Face angle and dynamic loft were calculated as indicators of clubhead orientation and the effect of off-centre impacts on head rotation were quantified. When considering clubhead velocity, the flexibility of the system allowed velocities at different locations to be monitored. It was found that the velocity of the toe and heel differed by up to 5.7ms -1 at the moment of impact.
While mobile navigation has been focused on obstacle avoidance, Navigation Among Movable Obstacles (NAMO) via interaction with the environment, is a problem that is still open and challenging. This paper, presents a novel system integration to handle NAMO using visual feedback. In order to explore the capabilities of our introduced system, we explore the solution of the problem via graph-based path planning in a photorealistic simulator (NVIDIA Isaac Sim), in order to identify if the simulation-to-reality (sim2real) problem in robot navigation can be resolved. We consider the case where a wheeled robot navigates in a warehouse, in which movable boxes are common obstacles. We enable online real-time object localization and obstacle movability detection, to either avoid objects or, if it is not possible, to clear them out from the robot planned path by using pushing actions. We firstly test the integrated system in photorealistic environments, and we then validate the method on a real-world mobile wheeled robot (UCL MPPL) and its on-board sensory and computing system.
With the majority of mobile robot path planning methods being focused on obstacle avoidance, this paper, studies the problem of Navigation Among Movable Obstacles (NAMO) in an unknown environment, with static (i.e., that cannot be moved by a robot) and movable (i.e., that can be moved by a robot) objects. In particular, we focus on a specific instance of the NAMO problem in which the obstacles have to be moved to predefined storage zones. To tackle this problem, we propose an online planning algorithm that allows the robot to reach the desired goal position while detecting movable objects with the objective to push them towards storage zones to shorten the planned path. Moreover, we tackle the challenging problem where an obstacle might block the movability of another one, and thus, a combined displacement plan needs to be applied. To demonstrate the new algorithm's correctness and efficiency, we report experimental results on various challenging path planning scenarios. The presented method has significantly better time performance than the baseline, while also introducing multiple novel functionalities for the NAMO problem.INDEX TERMS Motion and path planning, navigation among movable obstacles, mobile robots.
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