WhatsApp memiliki banyak fitur pengiriman pesan, pengiriman gambar, video, suara, pembuatan grup dan lain-lain serta mudah dalam pengoperasiannya. Tujuan penelitian ini adalah untuk mengetahui efektifitas pembelajaran daring dengan menggunakan media WhatsApp pada masa darurat covid-19 pada mata pelajaran Pendidikan Agama Islam. Sebagai upaya menekan penyebaran covid-19 di sekolah. Subjek penelitian adalah guru mata pelajaran PAI, Kepala Sekolah dan siswa kelas XII Prodi akuntansi. Penelitian ini menggunakan metode penelitian deskriptif kualitatif. instrumen yang digunakan yaitu wawancara dan angket dalam bentuk pertanyaan dan pernyataan yang ditujukan untuk responden Data dikumpulkan dengan cara wawancara dan angket dengan google form. Analisis data dilakukan menggunakan teknik analisis interaktif Milles & Huberman. Hasil penelitian menunjukkan bahwa penerapan pembelajaran daring dilaksanakan secara maksimal dalam arti semua Kegiatan Belajar Mengajar dilaksanakan dengan sistem daring. Efektifitas WhatsApp group sebagai media pembelajaran belum sepenuhnya efektif terutama kurangnya penguasaan guru dalam pemanfaatan fitur-fitur yang ada. Lemahnya pengawasan terhadap siswa, materi ajar yang kurang dipahami siswa dan mahalnya biaya kuota menjadi tantangan tersendiri dalam pembelajaran daring.
This study aims to develop E-Learning learning media and test the validity of Android-based Smart Apss Creator (SAC) products for transvision sales employees in Jakarta. Using the Research and development method. The development step refers to the Bord & Gall development model. There are 10 steps in the development of Borg & Gall, but this research is limited to 9 steps, namely research and collection of initial information, planning the initial product format development of the initial trial, product revision, small scale field trial, product revision, scale field trial the size and revision of the final product. The population in this study were 10 employees of PT. Transvision Jakarta sellers. The research sample goes through 3 stages, namely the User-Test (one-to-one), the Small Group Test and the Field Test. This SAC software contains information about the history of the company, the company's vision and mission and the products of the Transvision Company. Product development after validation by 3 media experts and by 3 material experts get a score of> 83 which indicates that this application is feasible to be implemented. Try out the use in 3 stages, one-to-one evaluation with 84% results, Small Group evaluation 83% then 83% field evaluation which shows that the application of the development is feasible to use.
Every company carries out functions contained in management, the company must have a well-defined plan. The existence of a plan in a company is very influential on the performance process in the period of dependence to obtain good management results, therefore managers in the company must be able to master the whole of the existing management functions.Problems faced by PT. PLN (Persero) The current Medan Area is the absence of a supervisor selection program that uses measurements based on aspects and criteria that are absolutely set by the company. However, with the many criteria needed to become a supervisor, decision makers must be observant in choosing prospective replacement supervisors who will fill supervisor positions in their companies.The Preference Selection Index method generates a ranking of the selection of an object with the success of the best index up to poor. This method is useful when there are conflicts in determining the relative importance between attributes. In the PSI method, the results are obtained with minimal and simple calculations as they are based on statistical concepts without the need for attribute weights. With proper consideration, this method can be one of the tools for specific selection in decision-making systems, especially the selection of the best planning supervisors. The choice of the best supervisor planning taken as a basis for decision making, must use criteria that can be defined clearly and objectivelyKeywords: Supervisor, Decision, Planning
The presence of technology should be able to penetrate the limitations of space and time in improving the quality of learning. This study aims to develop learning media for Smart Apps Creator (SAC), determine the level of Validity and Reliability of Smart Apps Creator (SAC) media products, and determine the efficiency of Smart Apps Creator (SAC) media products. This research was conducted at SMK Sandikta Bekasi City. This research method uses the ADDIE model approach which has five steps, namely Analyze, Design, Develop, Implement, and Evaluate. The development of media based on Android Smart Apps Creator (SAC) uses Al-Quran material as a way of life. The validation of this development product was carried out by three media experts and three material experts and continued with a one-on-one trial of three students and a small group trial of three people. The results of the research and development that have been carried out have produced a physical model of learning media products based on Android SAC (Smart Apps Creator). The results of the validation of the validators stated that the media was suitable for use in class XI SMK students. With the respective eligibility rates of 85% and 83%. SAC product efficiency The development of SAC media has been effective but not yet maximized. This is due to the limited hosting capacity to accommodate all materials and materials that are more complex. This can be seen from the effectiveness test of 58% pre-test and 86% post-test, so there is an average difference of 28%.
This study aims to determine: (1) the differences in student smash learning outcomes with leg power training and those not taught using leg power training, (2) the effect of the interaction between power leg and learning interest on smash learning outcomes in students, (3) differences in smash learning outcomes of students who have high interest in learning taught by power leg training with students not taught using leg power training, (4) differences in smash learning outcomes in students who have low learning interest taught by power leg training with students who are not taught using leg power training. This study uses an experimental method with a 2 x 2 factorial design. The population is grade VI students of SDN Margajaya I, Bekasi City with a total of 50 students. The sample consisted of 27% of the groups having high interest, while 27% of the groups having low interest. The conclusions of the results of the study are: smash learning outcomes of students who get treated with leg power training is higher than students who do not use leg power training. There is an interaction between power leg training with interest in learning towards smash learning outcomes. Smash learning outcomes of students taught using leg power training are higher than students who are taught without using leg power training in students who have high learning interest. Learning Outcomes Students who have low learning interest who are taught using leg power training are lower than those who do not use leg power training.
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