The emergence of mobile technological devices has brought along new possibilities to all walks of life in various communities. As mobile devices with highest capabilities extend into all areas of human life, they also affected language learning and mobile education. There are many mobile applications created for most of the major languages in the world and lesser amount is available for the far less used languages. Iban language is an example of those languages given far less attention as it is not as practical as other world languages. Iban language has been chosen to be implemented as a multimedia-based mobile application to promote language learning due to its richness in unique culture and language. The application, I-MMAPPS for learning Iban language was designed and developed by adopting conversational method and constructivism learning theory to provide learners a different approach in learning language based on various environments and situations. Since Iban pronunciations are different from any Malaysians local dialects, thus the correct pronunciations are vital to assist the learners. 30 non native speakers were chosen to test the application. The outcomes of this research shown that, most of the respondents were satisfied when they learn Iban language using the application. This application also has a promising development in future research.
Abstract-Teaching the concept of object oriented programming in Java to beginner students may pose to be challenging. As a result, this paper explores how a tutoring online multimedia learning application aided by animated pedagogical agents can aid the learning of Introductory Object Oriented Programming Concept (OOP-Concept) in Java in which the users' satisfactions in operating the developed animated pedagogical agents were examined. An adapted questionnaire was distributed to thirty Semester 2 Computer Science Diploma students of University Technology Mara Sarawak, Malaysia right after the running session. The general findings revealed that most users were satisfied in using multimedia application with the existence of APA agents to learn OOP-Concept. Their satisfactions resulting from this study are able to be a stepping point for developing a better multimedia learning.
With the introduction of the internet and the World Wide Web, the process of globalization has gained traction rapidly. Supporting this process are the three engines of globalization namely technic, economics and politics. Now in the era of Industrial Revolutions 4.0 (IR4), humans are more mobile, fully utilizing the technology brought about by IR4, especially cloud computing, big data and the internet of things. All of these have changed the way we live our lives. For the institutions of higher learning, they must be able to adapt to these new technologies to ensure they can produce graduates who can fit into the fastmoving globalizing world. One of the ways is to make teaching and learning mobile by using existing social media as one of the platforms to enable students to learn wherever and whenever they want. This paper studies the students' perception on the use of Twitter for learning in blended learning courses. The study is based on quantitative method, using an online questionnaire as the main instrument to gather the students' responses. The study found that the students have a positive perception on the use of Twitter as part of the learning process in blended learning courses.
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